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clone1051
Member Since 17 Nov 2007Offline Last Active May 27 2008 01:36 PM
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Custom Map Question
17 April 2008 - 10:55 PM
Do custom skirmish maps that add additional starting units work properly in this mod? (for example I have several maps that are more of an already set-up battle than a regular skirmish map) Because I have looked at the XMLs and all the PR ships have different names than the vanilla ones. I'm not familliar with mapping, so I don't really know how the new stuff would affect said maps.
Random Ground Bug
16 March 2008 - 03:24 PM
I ran into a wierd glitch yesterday...
I was defending a planet from an Imperial attack and I had just about finished them off. Right before the last AT-AT died, I got an exception error. The weird thing is that there were no bugs when I killed the first one. No heores were involved on either side and the Empire didn't make any bombing runs or orbital bombardments. I forget which planet it was on, but it had the Mon Calamari map (which bothered me because it wasn't Mon Calamari). Any idea what happened?
I was defending a planet from an Imperial attack and I had just about finished them off. Right before the last AT-AT died, I got an exception error. The weird thing is that there were no bugs when I killed the first one. No heores were involved on either side and the Empire didn't make any bombing runs or orbital bombardments. I forget which planet it was on, but it had the Mon Calamari map (which bothered me because it wasn't Mon Calamari). Any idea what happened?
Yuuzhan Vong?!
25 February 2008 - 12:38 PM
I was looking in the Mt_commandbar file to see if there were any icons for ships you hadn't added yet, and I discovered an icon for a Vong coralskipper fighter. Are you planning on doing the Vong eventually?
Couple of bugs
06 January 2008 - 08:20 PM
I was playing a GC yesterday and I ran into two bugs.
Bug #1: I sent a probe droid to Metellos and it showed no space defenses, so I sent in a small force and was attacked by a massive Rebel fleet over the planet, which had not been detected by the probe. Later I sent a probe droid to another planet (can't remember which) and it worked properly.
Bug #2: Sate Pestage accidentally ended up in an attack fleet and got put on a Star Destroyer. I won the battle with that ship at full health due to repairs, but at the end it told me he was dead! I though there was a glitch where the game said he was dead but he wasn't (I've seen this before), but when I went back to the galactic view he really was gone.
Bug #1: I sent a probe droid to Metellos and it showed no space defenses, so I sent in a small force and was attacked by a massive Rebel fleet over the planet, which had not been detected by the probe. Later I sent a probe droid to another planet (can't remember which) and it worked properly.
Bug #2: Sate Pestage accidentally ended up in an attack fleet and got put on a Star Destroyer. I won the battle with that ship at full health due to repairs, but at the end it told me he was dead! I though there was a glitch where the game said he was dead but he wasn't (I've seen this before), but when I went back to the galactic view he really was gone.
Missing Complements/Weapons?
30 December 2007 - 11:46 PM
Seeing as the Quasar Fire and Escort Carrier are both, well, carriers, shouldn't there be a listing of their fighter complements in their respective sections? And I was pretty sure they had some light weaponry as well. Is that something that gets added with an upgrade? I am slightly confused here.
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