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Millennium

Member Since 26 Jan 2008
Offline Last Active Jul 10 2018 05:51 PM

Posts I've Made

In Topic: Third Power - SCREENSHOTS

09 September 2008 - 05:25 PM

New screenshots:

Sidebar - Infantry tab.
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Detailed unit screenshots - see below.

Tank Killer:
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Attack Dog:
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Engineer:
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Black Guard Commander:
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Rostov Mech (soviet Hero unit):
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Sergeant Sergej Molotov (soviet Hero)
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Sergeant Sergej Molotov is the new soviet hero infantry. Originally a member of Black Guard units, Molotov served during the Soviet invasion of Finland, having recently been promoted to the leadership of a rearguard platoon that was to protect a bridge for Russian convoys retreating from an Allied counterattack. When the bridge was attacked by heavy enemy fire, Molotv and his men fiercly resisted until all of their retreating comrades had crossed the bridge. All of his team members were killed when the bridge collapsed under heavy fire behind the last convoy truck. When the area was later reoccupied by Russian forces, a rescue team found Molotov's body, barely alive. Because of his selfless loyality to his motherland and his duty, Molotov was selected for a newly developed, top-secret cybernetization process, replacing his lost limbs and organs with advanced robotic technology, leaving just his organic brain, encased within and wired to his new robotic body. Though he did retain his personality and free will, his mind is also directly linked to a command interface, meaning that his commanders will always have total remote-control over his robotic body. though it is much more effective when controlled by his brain directly. After months of painful adaption to his new body, Sergeant Molotov as ready to enter the battlefield once more as the Russian's most feared and most famed commando soldier.

  • Cost: 2100$
  • Requires: Barracks, Battle Lab
  • Tech Level: 10
  • Weapons: Napalm cannon, Napalm wave
  • Armor: Bullet proof vest (BPV) (new ArmorType)
  • Immune to fire-based damage
  • If one player owns one Sergeant Molotov, no further Sergeant Molotov can be trained by that player.

Molotov is EXTREMLY effective against infantry. Small arms fire is totally useless against him and his flame weaponry can easily destroy large amounts of enemy infantry. But the weapons are just as deadly against buildings and tanks, leaving artillery and airstrikes as the only options that can threaten Molotov.

???? (soviet story figure, soviet head of state, missions only)
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In Topic: SHP won't be displayed

09 May 2008 - 04:41 PM

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It works now... and best have the mods please delete this thread now, so it won't be an eternal monument to my colossal stupidity...

In Topic: SHP won't be displayed

09 May 2008 - 04:34 PM

dont forget to add cgchin04.shp


:p Me so stupid... I'm lacking words right now... Thanks...

In Topic: Third Power - SCREENSHOTS

03 May 2008 - 10:37 AM

I'll keep this in mind, thank you!

Well, I'll sign up. Looks like I'm gonna install YR again. lol.

Great! What's your speciality? (Like, are you a good coder or voxel artist? Or would you like to do cameo graphics?)

Sorry I've been off some days!

In Topic: Third Power - SCREENSHOTS

27 April 2008 - 11:16 AM

Polish special unit - Armored Car
and its Upgrade stage, Wheeled Tank:
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Third Power Troopers:
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Armed with Gewehr 41 semi-automatic rifles, these soldiers do significantly more damage than their allied or soviet counterparts with their sub-machine guns. On the downside, they also have a much lower rate of fire (which, of course, means a higher ROF= setting :)) and the weapons are difficult to handle in the cramped space of firing from a transport or in urban combat, resulting in significantly decreased firepower when firing from an occupied building, open-topped transport or IFV.

Valkyrie Interceptor:
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Kinda kewl bullet fire, huh?
The Valkyrie has a powerful autocannon that can rip its way through infantry and armor with ease, but its limited ammo makes it a bad choice against larger numbers of ground forces or against units that can take more than a few shots of damage. Against air targets however, the interceptor is an excellent weapon.

Things I want this mod to have so badly:
* Movies (!!!) - Nothing fancy, I'm currently experimenting with doing some slideshows of manga-style drawings. I still have to find a way of converting them into the right format, though... I do however think that this would be quite a unique concept...

* Music:
This one... (At least instrumental)
...and this one...
...that one, too... (At least instrumental)
...and finally this one!

Oh, and LOL:
No, I don't want to put this in... but it's kinda cool...


Oh, by the way:
Coders, voxel artists, voice actors, cameo specialists, artists for infantry shps and animations, play-testers, just people with cool ideas for what to put into this mod - ANYONE can help! If you're interested in helping me with this mod, please sign up!