Done a bit more testing.
DeathMatch - AI can't see me, unless I fire upon them, or bump into them.
Then if I manage to get out of eyesight, I'm blind to them again.
Strange, to say the least.
I guess not a very useful Mutator, but it is week one
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BoomerET
Member Since 11 Feb 2008Offline Last Active Mar 01 2008 08:46 PM
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- Birthday November 13, 1963
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In Topic: Theme: Light
22 February 2008 - 05:21 AM
In Topic: Theme: Light
22 February 2008 - 01:00 AM
Yea!!
And it's just things like this that I knew I'd have a reason to use that member who offered to make us maps!!!
(Yes, you are correct, I am unable to make even a simple one-room map).
I'm sure if I studied a couple tutorials, and spent time learning how to do it, I could do it.
But why spend time doing something others do so well and quickly, when I could spend that time learning the code!!!!!
I'm really lovin' this!
BoomerET
And it's just things like this that I knew I'd have a reason to use that member who offered to make us maps!!!
(Yes, you are correct, I am unable to make even a simple one-room map).
I'm sure if I studied a couple tutorials, and spent time learning how to do it, I could do it.
But why spend time doing something others do so well and quickly, when I could spend that time learning the code!!!!!
I'm really lovin' this!
BoomerET
In Topic: Theme: Light
21 February 2008 - 10:09 PM
Wow,
Interesting and completely relevant responses.
I love this, I'm going to learn a lot (and hopefully be able to teach as well).
I tested my code only by myself.
I was invisible each time after I got killed.
This is what I was trying to accomplish.
Thru my VERY limited testing, I could see all the bots, but they couldn't see me, unless I shot at them, in which case it was immediately apparant that they could see me, as they would then proceed to kill me.
Now then, it's possible I could only see them after they had fired their weapons?
I only tested this with bots, no other human players were involved.
If I grabbed the flag, I'm not sure if the bots saw me or not, I have more testing to do.
Lots more playing, er testing needs to be done, but I wanted to get something out there before the deadline.
Again, thanks so much for the criticism and advice, that is the ONLY way we're going to improve our abilities.
BoomerET
Interesting and completely relevant responses.
I love this, I'm going to learn a lot (and hopefully be able to teach as well).
I tested my code only by myself.
I was invisible each time after I got killed.
This is what I was trying to accomplish.
Thru my VERY limited testing, I could see all the bots, but they couldn't see me, unless I shot at them, in which case it was immediately apparant that they could see me, as they would then proceed to kill me.
Now then, it's possible I could only see them after they had fired their weapons?
I only tested this with bots, no other human players were involved.
If I grabbed the flag, I'm not sure if the bots saw me or not, I have more testing to do.
Lots more playing, er testing needs to be done, but I wanted to get something out there before the deadline.
Again, thanks so much for the criticism and advice, that is the ONLY way we're going to improve our abilities.
BoomerET
In Topic: Theme: Light
21 February 2008 - 05:27 PM
GTS? I opted for the 8800GT and OC'd (Riva Tuner) it to achieve GTX performance.
Don't try this with stock cooling, you're asking for problems.
I decided it was time to update my 5yr old computer. Went w/ Asus Formula Maximus mobo/4GB RAM
(Yes, the RAM was under $100US for 4GB, so I pulled the trigger on that one.)
Had all the other components, so now the old box has been turned into a CentOS4 server.
It is mainly for my testing, such as Tomcat, Apache, Tapestry, SVN, UT3, etc, etc.
Anyways, I've posted my code for this week in Shee Labs SVN.
Now now, don't get excited, all I did was use ModifyPlayer to make the player invisible to bots
until which time you decide to either carry a flag or fire a weapon, or other things that I haven't
tested.
BoomerET
Don't try this with stock cooling, you're asking for problems.
I decided it was time to update my 5yr old computer. Went w/ Asus Formula Maximus mobo/4GB RAM
(Yes, the RAM was under $100US for 4GB, so I pulled the trigger on that one.)
Had all the other components, so now the old box has been turned into a CentOS4 server.
It is mainly for my testing, such as Tomcat, Apache, Tapestry, SVN, UT3, etc, etc.
Anyways, I've posted my code for this week in Shee Labs SVN.
Now now, don't get excited, all I did was use ModifyPlayer to make the player invisible to bots
until which time you decide to either carry a flag or fire a weapon, or other things that I haven't
tested.
BoomerET
In Topic: Mutator Week
20 February 2008 - 10:32 PM
My idea was that there's times when I want a really small map for testing, to decrease the time waiting for a particular event to happen
Dave aka BoomerET
Dave aka BoomerET
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