Hi everybody!
I'm extremely new here (I joined like ten minutes ago basically for this purpose) so bear with me. I want to make a scripted map of Helm's Deep like from the BFME I campaign, but I want to start fresh with my own map. I've worked with a few worldbuilder-esque programs before, but none exactly like this, so I have a few questions. How would one go about making a cave setting like in the fortress of Erebor (for the glittering caves)? Are there any way to make walls taller without creating your own? Finally, what is the best scripted Helm's Deep map out there just in case I decide to give up?
Cheers
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the real bob dole
Member Since 25 Mar 2008Offline Last Active May 29 2008 07:27 PM
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