oh ya that was kinda ambiguous.
I mean more than one ent in quantity.
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Ap0C552
Member Since 26 Mar 2008Offline Last Active Dec 20 2009 08:54 PM
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In Topic: Adding Royal guard to gimli
18 December 2009 - 06:14 AM
In Topic: Adding Royal guard to gimli
18 December 2009 - 03:25 AM
Thanks for the help. I guess it was the order I had it in. I could have sworn I tried that order. Oh well.
It seems that it is limited to one ent, even changing the code to
It seems that it is limited to one ent, even changing the code to
ObjectCreationList OCL_SpawnEnt CreateObject ObjectNames = RohanEntFir RohanEntBirch IgnoreCommandPointLimit = Yes Disposition = LIKE_EXISTING End End
In Topic: Adding Royal guard to gimli
18 December 2009 - 02:40 AM
I have tried from the ground up with both Rohan and Elven legolas and all kinds of combinations.
I have tried different orders, but I will go do an extra check.
I have tried different orders, but I will go do an extra check.
In Topic: Adding Royal guard to gimli
18 December 2009 - 01:19 AM
Spellbook is disabled in this map anyways, so no worries there.
I can still not get the default entallies commandbutton to show up. Any thoughts?
I can still not get the default entallies commandbutton to show up. Any thoughts?
In Topic: Adding Royal guard to gimli
16 December 2009 - 11:19 PM
I already did that with no results unfortunately.
CommandButton Command_SpellBookEntAllies Command = SPECIAL_POWER; tried SPELL_BOOK here as well SpecialPower = SpellBookEntAllies ButtonImage = SBGood_EntAllies Options = NEED_TARGET_POS CONTEXTMODE_COMMAND TextLabel = CONTROLBAR:SummonEntAllies ButtonBorderType = ACTION DescriptLabel = CONTROLBAR:TooltipSummonEntAllies RadiusCursorType = EntAlliesRadiusCursor CursorName = AttackObj InvalidCursorName = GenericInvalid InPalantir = Yes End
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