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constermonster

Member Since 08 May 2008
Offline Last Active Feb 05 2010 12:29 AM

Posts I've Made

In Topic: modifying anim's - how do I find key frames for specific bones.

20 May 2009 - 07:50 PM

thanks nertea - that answers my questions exactly :cool:

kwen - i meant welding vertices, I found it on my own, but thanks for trying anyway lol

In Topic: Animation difficulties - creating new skeleton for unit

18 May 2009 - 11:34 PM

It worked! thank you so much! ;) now I can finish binding and move on to skinning.

In Topic: Patch 1.03 and 1.02 mods

06 October 2008 - 07:28 AM

i dont have any help, but i just want to say if u hated 1.03, i share your pain. :(

anyway, talk to yoda or someone :xd:

In Topic: The Hobbit mod-NEW!

16 June 2008 - 06:45 PM

Judging from what people are saying, I'll probably make the mod for 1.03 first. I just hope its not too difficult to switch


If you liked .02, just find the changelog for 1.03 and reverse everything for your mod.

Anyway, looks like a great start!


Wow, that is an amazing Idea! Why had I not thought of that? I've looked through the changelog several times and I still hadn't. Thanks a lot! :p

In Topic: The Hobbit mod-NEW!

15 June 2008 - 05:48 PM

If you don't mind my asking, why is this called the "hobbit" mod?


I'm going to make the campaign extend to the journey of bilbo & his friends. The battle of the five armies will have some units(like the elves and men of dale, that are only available in campaign. The goblin heroes will probably be the great goblin(that thorin killed in the hobbit), the goblin captain(that stabbed frodo in the fellowship of the ring book), and smaug. I won't give shelob to the goblins, because she's all the way over in Mordor.

Judging from what people are saying, I'll probably make the mod for 1.03 first. I just hope its not too difficult to switch