1. Any way to import w3d into 3ds Max 2016? Or is it only with Max 8/7 etc.
2. Could I make my own boneset, rig the model to it, and make my own animations for it? Or do I need to use a preset one.
3. Is there a limit to how long an animation can be? I've been thinking of making Legolas's Monster Slayer animation along with some others, but I want to know how lavish I can make them (depending on the answer for the first question).