Jump to content


Pokemon SIGMA 6 SpecOps

Member Since 13 Aug 2008
Offline Last Active Apr 26 2009 10:07 AM

Posts I've Made

In Topic: [Soviet] Nuke General

13 August 2008 - 11:29 AM

Nuke General becomes a now a Allied Forces because Soviet Weak Powers is going down

In Topic: Vanilla Allied

13 August 2008 - 11:21 AM

Changelog:...

Allied Army/Vanila Allied

Units:

Posted Image
Longbow
Cost: $1200
Prerequisite: Allied War Factory, Allied Airforce Command
- Fires missiles for Tanks and Buildings, machine guns for Infantry.
- Weak against anti air weapons
Credit: Daz (Voxel)

Posted Image
Fortress Bomber
Cost: $1800
Prerequisite: Allied Airforce Command, Allied Battle Lab
- Carpet bombs an area when fired. Good for base demolitions.
- Weak against anti air weapons.

Posted Image
Battleship
Cost: $2000
Prerequisite: Allied Naval Shipyard, Allied Battle Lab
- Long range naval artillery
- Weak against Aircraft and Anti-Ship submarines.
Credit: Napalm (Voxel), Xeno (SHP Cameo)

Buildings:

Posted Image
Command Center
Cost: $2000
Prerequisite: Allied Construction Yard, Allied Battle Lab
- Holds general powers.
- Varies on different allied generals.
- Generic general power obtained is Airborne
Credit: ???? *lol its chinese* (SHP)

General Powers:

Posted Image
Airborne
Countdown: 6:00
- Accessed from the Allied Command center, Airborne chutes 18 G.I. at 2 planes

Other Modifications:
- Black Eagle is available
- Sniper is available
- Tank Destroyer is available
- Grand Cannon is available

==============================



More units plsss..... :xcahik_:

In Topic: [Soviet] Tank General

13 August 2008 - 11:17 AM

ok i will be adding info's for the next version of this... i will include the New MBT of this general which is the Battlemaster
and some units i ditched since the last old version of this mod...


Battlemasters for Allied Forces only, Soviets Losers :xcahik_: