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Tea
Member Since 02 Sep 2008Offline Last Active Oct 16 2010 10:04 PM
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In Topic: Update - Harlequins Beta commencing VERY soon.
25 February 2009 - 01:21 AM
Not experienced at all, but I'll give it a shot
Shin gave me permission to beta test for a specific mod, I think it was the Craftworld mod with the splinterfleet thingy.
Shin gave me permission to beta test for a specific mod, I think it was the Craftworld mod with the splinterfleet thingy.
In Topic: Whispers on the Webway
23 January 2009 - 12:00 AM
Omg, Shingouki!
Thanks for the notification, but..
..
;__________;
BAAAAAAAAAW..
Thanks for the notification, but..
I'll provide Thud with whatever may still be of use, and I'll be providing the dow community with my parting shot over the coming months
..
;__________;
BAAAAAAAAAW..
In Topic: Harlequins General Issues List - *Updated* Oct 28/08
07 September 2008 - 05:09 AM
If I could add to the list D:
-Choreographer troupes have no animation when using their sync kills.
-Shadowseer's invisibility aura needs to have its icon changed (it's the Necron Lord's Veil icon, right now)
-When Mimes are building something, and they move around the building, they seem to 'slide' around instead of moving.
-Shadowseer's .. AoE spell (I don't remember what it was called ;~; ) claims that it does massive morale damage -- It also does a lot of normal damage as well!
-The Great Harlequin has two Shuriken pistols, but it seems to shoot at the rate of a shuriken catapult for some reason. (Not sure if it was intended or not)
That's mostly it for me. Sorry if I listed anything irrelevant or plain stupid.
-Choreographer troupes have no animation when using their sync kills.
-Shadowseer's invisibility aura needs to have its icon changed (it's the Necron Lord's Veil icon, right now)
-When Mimes are building something, and they move around the building, they seem to 'slide' around instead of moving.
-Shadowseer's .. AoE spell (I don't remember what it was called ;~; ) claims that it does massive morale damage -- It also does a lot of normal damage as well!
-The Great Harlequin has two Shuriken pistols, but it seems to shoot at the rate of a shuriken catapult for some reason. (Not sure if it was intended or not)
That's mostly it for me. Sorry if I listed anything irrelevant or plain stupid.
In Topic: Harlequins General Issues List - *Updated* Oct 28/08
05 September 2008 - 11:04 PM
Oh, sorry about that GMB. I had no idea.
In Topic: Harlequins General Issues List - *Updated* Oct 28/08
05 September 2008 - 04:10 AM
You've made a nice list there, thudmeizer.
Perhaps it should be made into an upgrade -- similar to the Feral Leap ability of the Kroot?
I also think it's a bit overpowered against infantry and commanders. It keeps them continually disabled -- they can't even get out of it, not to mention that it does a very decent amount of damage. The Mocking Bird definitely means certain death to commanders not attached in squads, and single infantry units as well (like commissars or priests).
- It is overpowered that all of the Harlequins have a knockdown effect when they charge - it is annoying as they knock them down, then move away, and they shouldn't all have it anyway.
Perhaps it should be made into an upgrade -- similar to the Feral Leap ability of the Kroot?
- Vibro Cannon upgrade for the Mocking Bird when Rhana Dhadra is researched is too effective against vehicles and buildings - it wins 1v1 with an all-lascannon predator. Save the AT for the Death Jesters
I also think it's a bit overpowered against infantry and commanders. It keeps them continually disabled -- they can't even get out of it, not to mention that it does a very decent amount of damage. The Mocking Bird definitely means certain death to commanders not attached in squads, and single infantry units as well (like commissars or priests).
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