Parts of it were pretty good.
But there's just not enough Darth Vader in it.
I'm not sure it would really help with the mod though....
No nice piccies of imp hardware in action?
I know I asked about them but covert units, commandos, saboteurs etc. do seem more rebel than imperial. (why send special forces to blow up say a sensor array when you can just blast it from orbit?) Seeing the films and reading the books the empire is always hugely overpowering in manpower but eventually overcome by small guerilla units. In a way I think it would be a way to bring balance and realism to have less heavy ships and ground units for the rebels but instead have some really powerful spec-ops or minor heroes, preferably adding in a bit of randomness to their success. Say in shadow hand have a 60-75% change Luke will turn back if a specific hero unit is in the same system. Maybe with whatever ship he has being destroyed in the process.. As it is in the comic (Though I have no idea if its possible to have a hero unit turn. It should be in ground combat but otherwise?)
I remember reading that the clones had an accelerated lifespan, assumably killing of the ones who didn't die fighting fairly quickly. Another thing; though really for the rebel ground thread- is there a possibility of a defiler/bounty hunter usable mainly to blow stuff up -thinking of buildings- and kill imp heroes? Kind of like a Rebel terrorist/resistance cell.