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Berethin

Member Since 16 Jan 2009
Offline Last Active Aug 11 2009 01:09 AM

Posts I've Made

In Topic: Create-a-Hero

11 August 2009 - 01:05 AM

If I may revive a past suggestion of mine, if worse comes to worse, how about this; cut down CAH to three main groups - Good, Evil, and Wizard - with all of the respective sub-groups lumped together in thier respective main groups. For instance, instead of having Elves, Dwarves, or Servants of Sauron, and the four others, you'd have just Good, Evil, and Wizard. (Maybe you could have "Free Peoples" and "Servants of Sauron".) So, the Good group would include all six of the sub-groups for the Men, Elves, and Dwarves, but would have just one power set to choose from.

I think, if it came down to it, that this would be a way to resolve the whole issue, though obviously it would take some work to choose which powers to keep and the like. The only question that remains is if this is actually a possibility; can it even be done?

I can understand the team's problem with not having enough upgrades; hopefully it won't come down to having to remove CAH! You guys have done a fantastic job, though, so there's more than enough to compensate if it actually comes down to such a decision. Good luck! :grin:

In Topic: Inn factions

05 July 2009 - 12:36 AM

Hey, Ithillien! I just finally looked over your updated Southern Fiefdom's list; you have some pretty darn good ideas in there!

I do have one question concerning Damrod; he has a ranger leardership bonus, but will any rangers be recruitable from the Gondor inn-faction? If not, wouldn't this be ineffective?

In Topic: Walls and gates

05 July 2009 - 12:16 AM

It would be nice if wall hubs were rebuidable, though. I don't mind repairing the walls, but the only way to do so if you lose a wall hub is to delete the entire section and rebuild it from scratch. (At least in my experience, that is!)

In Topic: Campaign Comment

03 June 2009 - 02:07 AM

If you wouldn't mind, could you please direct me to a guide as to how to go about the above mentioned process? In addition to my lack of any modding skills whatsoever, I don't have any XML editor either, so I would believe that I can't do this till I get one.

On another note, I saw in the mod Return of the Clones that it was possible to sabotage the long-range scanners and such in space. (You couldn't do so to the stations themselves.) Is there a way, after all, that such could be done in PR? Maybe you could construct some kind of engineer unit that could sabotage your own space structures. But, as I said, I have no modding skill whatsoever, so I'm just reporting what I saw that might be useful.

In Topic: Inn Factions

24 May 2009 - 12:18 AM

However, all four of those heroes can already be used as summons for Rohan, and they can already train elven warriors.