Alrighty, I tried looking all over this forum and I haven't found anyone concerned over this, so I'm just gonna put it out there.
This mod works awesome for me in the beginning of the game, but once armies really start rolling and more units are being created, it gets extremely laggy at certain times. Now, I have never lagged before in a Rise of the Witch King game. I run on 3 gigs of ram, and a geforce 8600 graphics card.
So, my thinking is, maybe it's because of the smaller battalion size in some of the factions? That makes them have to create more Battalions and therefore using more commands to control etc. I have no idea if that's how it works but it seemed pretty logical to me. Since they are forced to create way more battalions, it would seem it lags more.
Anyone wanna shed some light on this maybe? I really don't think it's just my computer on this one haha.
Also, as far as units go, it seems like my men just do not retreat when I tell them to. It's like they will move a little bit towards where I want them to run to from a battle, and then they will turn right around and start fighting again. I have lost many a hero this way also and it's ticking me off haha.
Aside from these concerns, I love your mod, and I wish this was the real version and not the crap EA created.
Sword_Of_Elisha
Member Since 08 May 2009Offline Last Active May 23 2009 04:20 PM