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Dant

Member Since 19 Jul 2009
Offline Last Active Jul 17 2012 09:29 AM

Topics I've Started

WoW Cataclysm[Beta Footage Video]

04 July 2010 - 09:24 AM

Cataclysm Beta - Stormwind from the Air

Cataclysm Beta - Orgrimmar from the Air

Cataclysm Beta - Orgrimmar Improved

Cataclysm Beta - Taking a swim in Vash'jir

Cataclysm Beta - Blackrock Caverns Dungeon Run

Cataclysm Beta - Worgen Starting Zone playthrough

Cataclysm Beta - Goblin Starting Zone playthrough

Credit goes to TotalHalibut More will be here later

World of Warcraft: Cataclysm BETA Invites BEGUN

03 July 2010 - 08:44 AM

Blizzard Quote
Blizzard Entertainment Begins Closed Beta Test
for World of Warcraft®: Cataclysm™

IRVINE, Calif. – June 30, 2010 – Blizzard Entertainment announced today that the closed beta test for Cataclysm™, its highly anticipated new expansion for World of Warcraft®, has begun. The company has started issuing invitations to participate in the testing process to a wide range of players from around the world who signed up via their Battle.net® accounts. While enjoying an early look at the game, beta testers will provide valuable feedback to help Blizzard Entertainment find bugs, address balance issues, and polish the new content.

"Our focus with Cataclysm has been to build on the knowledge we've gained through the previous expansions to deliver the best, most compelling World of Warcraft content for our players to date," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "Gathering focused feedback during the beta test will go a long way in helping us reach that goal when we launch Cataclysm later this year."

Cataclysm is the third expansion for World of Warcraft, the most popular subscription-based massively multiplayer online role-playing game in the world. The first two expansions, The Burning Crusade® and Wrath of the Lich King®, each shattered PC game sales records upon their release. In Cataclysm, the face of Azeroth will be forever altered by the return of the corrupted Dragon Aspect Deathwing. Players will explore once-familiar areas of the world that have now been reshaped by the devastation and filled with new adventures. In an effort to survive the planet-shattering cataclysm, two new playable races -- worgen and goblins -- will join the struggle between the Alliance and the Horde. As players journey to the new level cap of 85, they'll discover newly revealed locations, acquire new levels of power, and come face to face with Deathwing in a battle to determine the fate of the world.

For more information on World of Warcraft: Cataclysm, please visit the official website at http://www.worldofwa...t.com/cataclysm. To set up a Battle.net account and sign up for a chance to participate in the World of Warcraft: Cataclysm beta test, please visit the official Battle.net website at http://www.battle.net.

The World of Warcraft: Cataclysm beta test is live, and we've begun the process of issuing invitations to selected participants! Week by week, as the beta test progresses, we will continue adding new World of Warcraft: Cataclysm playtesters. To opt in for Blizzard Entertainment beta tests, you must create a beta profile using the Beta Profile Settings option located in the "Manage My Games" section of your Battle.net Account Management page.

Please note that players selected via the opt-in system do not receive beta keys. Rather, your account will be flagged automatically and an email will be sent to you. Simply log in to your account by visiting http://battle.net when you receive a beta welcome notice and check your "Manage My Games" section to verify that the beta client is available for download. Be careful when reading emails claiming to be beta invites. Scam emails often use clickable links to gather your account information, so the safest practice is to go to http://battle.net to check on your beta invitation status. If you would like tips on how to arm yourself against phishing attempts, head over to the Battle.Net Account Security Page.

You can find the Cataclysm Beta forums here. Keep in mind that these forums are open to the public, but only those invited into the test environment will be able to post. Check out the full announcement for the beta test here, and stay tuned for more exciting news about World of Warcraft: Cataclysm. See you in Azeroth![

Free-to-play World of Warcraft a possibility in the future

01 July 2010 - 01:14 PM

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Warning: Don't put too much hope into this
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Blizzard Entertainment's World of Warcraft has largely cornered the massively multiplayer online role-playing market since its launch in November 2004, boasting a current paid subscriber base of some 11.5 million. However, a number of other MMORPGs have been able to carve out a spot by employing a free-to-play, microstransaction supported business model, including Dungeons & Dragons Online, The Lord of the Rings Online, and a wide variety of Asian titles.

Microtransactions could be WOW's future.

So would Blizzard consider a free-to-play model for its already massively successful MMORPG? Maybe, according to WOW lead designer Tom Chilton. As part of an interview with PC Gamer magazine, the veteran game designer noted that having players pay for a $15 monthly pass might not always be the best option in terms of monetizing WOW. However, Chilton also said that the trend toward the free-to-play model isn't necessarily a reaction to WOW.

"I feel like they're doing that to compete with other games that are on a similar subscriber level to what they were at," he said. "I imagine that when one of them went free to play it cannibalized some of the other subscribers. I can definitely imagine that being the case with World of Warcraft. If another game comes along and blows us away it may not make sense for us to have a subscription fee. Or even further down the line, when we have another MMO out."

Though WOW remains a subscription-based game, Blizzard has already implemented a number of microtransaction features into WOW. In addition to in-game services ranging from server transfers for in-game characters to name and faction changes, the studio also sells in-game items such as the $25 Celestial Steed and $10 Lil' XT pet. Blizzard also offers gamers remote access to manage WOW's in-game auction house from a Web browser or mobile phone for an extra $3 a month.

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Source: http://www.gamespot.com/

Grim Batol

26 June 2010 - 06:40 AM

During a bloody civil war among the three dwarven factions of Ironforge, the Bronzebeards ousted the Wildhammer and the Dark Iron clans from the ancient corridors of the mountain city.

In the wake of the defeat, the Wildhammers ventured north and forged a new home, Grim Batol, in the mountains of what is now the Twilight Highlands. However, although they worked tirelessly to create a better future for themselves, the Dark Irons, who established the city of Thaurissan in the Redridge Mountains, could not move beyond the memory of their defeat. Consumed by the desire for revenge and desperate to control the entire dwarven region of Khaz Modan, the Dark Irons led a two-pronged assault on the Bronzebeards in Ironforge and the Wildhammers in Grim Batol.

Despite their past differences, these two embattled rivals joined forces and drove the Dark Irons out of Khaz Modan, decimating the armies of the treacherous clan's sorcerer-thane, Thaurissan. Yet victory carried grave consequences. Although Thaurissan's wife and queen, Modgud, was slain during the attack on Grim Batol, her death tainted the mountain fortress. While the Bronzebeards rebuilt their glorious city of Ironforge, the Wildhammers felt forever changed by the horrors they witnessed at Grim Batol. They fled their cursed home and never returned.
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http://www.worldofwa.../grimbatol.html

The Ruby Sanctum[Preview]

26 June 2010 - 06:34 AM

The sacred Chamber of the Aspects beneath Wyrmrest Temple has seen kingdoms and armies rise and fall throughout history. For over ten millennia, the dragonflights' five sanctums have remained hallowed ground for dragonkind, undamaged by the chaos of the Demon Soul's creation and protected from the ravages of the Scourge thanks to a rare instance of cooperation between members of all five dragonflights. The red dragonflight, dedicated to the preservation of all life on Azeroth, has been at the heart of a tentative partnership between dragonflights, known as the Wyrmrest Accord, which the red dragons have guided from their sacred Ruby Sanctum. Draconic unity, at least in the face of grave danger, seems a real possibility.

http://www.worldofwa...rubysanctum.xml