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Rainwizard6
Member Since 26 Jul 2009Offline Last Active Aug 16 2009 05:09 AM
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In Topic: Created Gandalf's staff how it should look
15 August 2009 - 06:03 PM
Thanks, I'll try and rework the skin to look better. Maybe give him a new sword also.
In Topic: Custom weapons behaving oddly in animation
15 August 2009 - 06:40 AM
Thank you, that seemed to do the trick. Sorry, will be more careful where I post in the future.
In Topic: Getting edited models to work in the game
03 August 2009 - 04:44 AM
#1: I didn't have the mod folder let alone a .big file inside my bfme directory like you said. I was trying to reference it from a completely different folder.
#2: I had downloaded a pre-prepared .ini package that was for patch 1.03 and tried using it without having that patch installed.
I will create a new set of "macro modified" .ini files myself using 2playgames's macro re-name program, and the other things instructed in that tutorial as well. I will then put it in a .big file, and place it inside my bfme directory and try it. It sounds very promising, I guess I just read the tutorial totally wrong. I really appreciate you taking the time to help me and all, I think I'm pointed in the right direction now. I'll create an article or something if this works. Thank you.
Btw, ur mods are awesome
#2: I had downloaded a pre-prepared .ini package that was for patch 1.03 and tried using it without having that patch installed.
I will create a new set of "macro modified" .ini files myself using 2playgames's macro re-name program, and the other things instructed in that tutorial as well. I will then put it in a .big file, and place it inside my bfme directory and try it. It sounds very promising, I guess I just read the tutorial totally wrong. I really appreciate you taking the time to help me and all, I think I'm pointed in the right direction now. I'll create an article or something if this works. Thank you.
Btw, ur mods are awesome
In Topic: Getting edited models to work in the game
03 August 2009 - 02:45 AM
Okay, I've looked into this method and followed that tutorial along with the preparation of ini files to get this set up. I have my directory, and I've created a shortcut with the -mod command. However, when I run the shortcut, its almost as if it totally ignores the mod command as the game still uses the original .ini file. I'm not sure how this happened, but it did manage to work 1 time where it loaded the mod file instead of the original. I haven't been able to get that to happen again though.
In Topic: Tool to fix -mod command (v1.03)
02 August 2009 - 02:53 AM
This is very cool, thank you for this, discovered this method of modding today. This makes it easier.
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