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Glaeken

Member Since 08 Sep 2009
Offline Last Active Nov 08 2015 11:28 PM

Posts I've Made

In Topic: Umbar

08 June 2014 - 03:05 AM

I'm really liking the beach and rocky island - awesome!!


In Topic: New Map - Minas Morgul

07 May 2014 - 11:48 AM

Well done!

It's very rewarding to see the efforts of such long toil come to fruition.


In Topic: crashing non-stop when trying to texture

07 May 2014 - 11:41 AM

NJM,  I heard you recently overcame this issue, is that correct?

 

If so, how or what did you do to resolve it? 


In Topic: Sauron Maps

21 April 2014 - 07:32 AM

I have to say I'm really diggin' these maps, buddy.  I feel your pain, that I know you had, with all of those stairs.

 

You definitely achieved the 'feel' of the geographic area pretty well.  Cluttered?  Perhaps, but it's sometimes tough to balance the esthetic with the playability and still retain the visual.  I remember the disheartened feeling I had after completing the Corinth city for the TPW mod.  I was pretty happy with how it looked, ya know, visually.  But then it hit me all of a sudden:  "Oh crap, folks might want to play in the city....oops, pathing is gonna be a bear."

 

One of the things I like in the Umbar map here is the different areas all seem to have purpose - the market area, the dock, the grand entrance.  Nice touch with the construction strewn all over.  Keeping the different city sections easily identifiable can be difficult to do when you try to create large pathways and battle area within a city.  It's easy for the city to end up looking like a random jumble of sprawl if you don't pay attention.

 

Good job!


In Topic: Isengard - rescaled for S.E.E.

15 April 2014 - 12:12 AM

Awesome, learn something new every day!  Thanks, Fudge.