any dropped frames? i might try this
also how can you play 1024 res REEEEEEEE
13 April 2017 - 06:58 AM
any dropped frames? i might try this
also how can you play 1024 res REEEEEEEE
18 February 2017 - 07:32 AM
Try going on mo at 6 o clock your time, when na players are most active i think
also just ignore the modified files, its a bit buggy rn
16 February 2017 - 09:45 AM
Siegfrieds deploy is buggy, doesnt work half the time
same with adepts
16 February 2017 - 09:03 AM
Dampener ($1300)
Faction - HeadQuarters
Hp - 210
Armour class - Flak
Speed - 5
Range - 18 (When deployed)
Weapons - Psychic suppressor
When the HQ saw the success of Scorpion Cell's Malver, especially with his ability to dampen the strength and power of enemies, HQ immediately worked on genetically modified soldier, that can do this. The result - The Dampener. this infantry does not have a Chimera core within him, but can still affect enemies for the same radius that Malver does, for 30% of each attribute the enemy possesses. Enemy Commanders mark every Dampener as a key target, as he can win Battles and even wars.
The effects stack only with Malver, to 55%.
So essentially a support unit that can have more than one in the battlefield. Good enough, I can see this unit already going in with a large strike force against a Foehn taskforce. Also, dat range tho.
The one thing i don't like about malver is his bad range when deployed.
No chimera core, so i thought this might make it a bit more fair, although 18 is a lot lol.
16 February 2017 - 09:00 AM
It lags
rip