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Mobius13

Member Since 01 Nov 2009
Offline Last Active Jul 28 2012 03:25 AM

Topics I've Started

Consortium Eye Candy

28 November 2009 - 11:01 PM

The Consortium hasnt been loved as much in the updates, and I felt bad for that, so I decided to dedicate all of November to working on units for them.

The first units have NO NAMES. I need some help in the comments section with names... just post something that sounds Underworld-ish and Military.

FIrst Unit: StarViper Class Attack Platform (edited model/skin)

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I added Deploy and Undeploy animations to it, and resized the collision box (it was HUGE, which sheds light on why I lost so many damn Starvipers in campaign mode)

Next Up: Unnamed Aggressor Variant

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Its armed with Ion Pulse Cannons, as well as a few extras around the ship.

Unnamed Ship #2

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I designed this to be a collab between the Consortium and MandalMotors, so thats why you see two very recognizable ships together. It also carries a hangar on the back (top right corner).


The Consortium is very, uhh, lame (is that the word?) on ground. I dread playing ground battles against them because of their tendency to crush my infantry with overpowered grenadiers (which have been balanced btw) and Droideka Spammage. I also hated playing them due to their lack of units.

So I decided to challenge myself and make some useful ground units for the Consortium.

Two things the Consortium was lacking: A light tank to combat T2b's and an Officer.

The Unnamed: Light-But-Not-So-Light-Tank

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It already has the stealth ability (and a stealth mesh) but I plan on adding some kind of fire flare (similar to the shield flare ability but with fire instead) but I'll work on that later.

The Officer:


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- Mob

My Hero!

12 November 2009 - 10:57 PM

Considering I dont have the time to study Wookieepedia for hours on end, I would like to ask for the help of my fellow modders, moddettes, and mod players. I need you guys to come up with ideas for heroes here. Just post the name, era, what special ability, etc.

Make sure though, that these heroes appear in the Rebellion Era and Legacy Era

and example of a submission would be:

Hero: Leia Organa Solo
Vehicle: Tantive IV (tech 1) Millenium Falcon (Tech 4)
Abilities: Diplomatic Immunity (Stealth)
Era: 1-4


Thanks in advance
-Mob

Legacy Update #1

11 November 2009 - 07:24 PM

After seeing several great Legacy Era mods wither out and die, I have taken on the challenge of creating a completely un-touched era in the modding community.

In game, the Legacy Era begins in Era Level 4 (tech level 4) and allows you to interact with heroes and villains ranging from the Legacy of the Force Series of books to the Legacy Comics.

Now I know that the Empire was not in conflict with the Galactic Alliance during LotF, but I have decided that for the sake of gameplay, the Empire will have ignored the Pelleaon/Gavrisom treaty. The Consortium was one of the more challenging parts of creating this era, as I didnt want to remove it or replace it with the overused Hutts and Black Sun.

If you recall, the end of the FOC campaign ends with Silri uncovering an army of Sith troopers, along with a frozen Sith Lord. I took advantage of this cliff hanger and decided to incorporate it into the story. Keep this in mind if you see anything that seems out of place in the next updates ;]

Well lets get started, the finished Sith Imperial War hero list is ready to be revealed:

130 ABY

Alliance:

Gar Stazi - The Indomitable
Hondo Karr - Mandalorian Warrior
Nei Rin - Yuuzhan Vong Shaper
Kol Skywalker - Jedi Master
Rogue Squadron - CF-9 Crossfires
Phantom Squadron - Aleph Starfighter/Bombers

Empire:

Roan Fel - Emperor
Darth Krayt - Sith Lord
Darth Talon - Sith Hand
501st - Elite Stormtroopers
Skull Squadron - TIE Predators
Rulf Yage - The Ephin Sarreti
Morlish Veed - The Imperious (Pelleaon-Class)

Zann Consortium:

Urai Fenn - The BloodStar
Rak - The Crimson Axe
Krat Desilijic Tuuri - Hutt Crime Lord
Ahs The Minor - Geonosian Technocrat
T2 - Droid Bodyguard & Assassin
Now that thats out of the way, we can get to the more unique stuff. The main reason there arent the number of Legacy Era mods as there are Clone Wars mods out there is the lack of ground units. Warb_Null was generous enough to listen to the community and release Legacy Era ship designs.

In ETM however, space wont be the only place where you can play during the Legacy. I have modelled/edited several units to fit in with the technology of the 130 ABY's.

The first example is the AT-AHT:

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This moving fortress is armed with powerful AA weaponry to supplement its heavy lasers. Its shielding and armor is sufficient to withstand any enemy barrage, and the troop bays carry dozens of Imperial Stormtroopers.


I know I'll get some flack for this, but here is the model for the Imperial Stormtrooper (Legacy Era), otherwise known as the Fel Trooper:


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As a direct contrast to their earlier counterparts, Stormtroopers are trained and equipped for maximum accuracy. The ARC-9965 blaster they carry is capable of switching from full auto to long range sniper mode.


Next up, the Galactic Alliance Infantryman:

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The contemporary of the Fel Stormtrooper, the basic Galactic Alliance Infantryman is equipped for maximum damage cover fire, capable of charging up their heavy blasters to unleash a devastating burst of blaster bolts. Their armor is a direct result of Imperial-Alliance collaboration during peaceful times, but is now found in the frontlines protecting infantry against the troops it was first fielded for.


Last but not least in the land preview, i give you Darth Talon:

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Model - Sidious Invader
Skin - Mobius13

Trained by Darth Krayt himself, Talon is a deadly warrior. Capable of long range force attacks, or powerful Force Lightning bursts from her fingertips.


The space portion of the Legacy Era I have been working on for a few months, so I am glad to announce it as ready to be shown to the general public:

The first unit you might recognize from the LotF books:

Strident Class Star Defender:

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(some of you might recognize it from some of my earlier WIP shots)

Designed by CEC as a supplement to the Viscount Star Defender, the Strident saw action during the Yuuzhan Vong war and most conflicts after that. Heavily armed, and equipped with high technology, the Strident was the pinnacle of capital ship design by 40 ABY.


Next, is the Turbulent-Class Star Destroyer:

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Nicknamed the "Pocket Star Destroyer" the size of this warship is the last thing one should take into consideration when in combat against it. Armed with heavy turbolasers and proton torpedo launchers, the Turbulent was more than a match for the Nebula Class that the Galactic Alliance was so fond of by 40 ABY.


Moving on to the true Legacy Era:

The Indomitable and another Scythe-Class Main Battle Cruiser in formation:

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Model - Warb_Null
Skin - Warb_Null
Re-Skins - Mobius13

The main capital class ship in the GA Navy by 130 ABY, the Scythe-Class is designed for overwhelming firepower in its "Cross of Fire" and can even devastate the now outdated Executor-Class SSD.


The Scythe's counterpart, the Pelleaon-Class Star Destroyer, in formation with an Ardent Fast Frigate:

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Model - Warb_Null
Skin - Warb_Null
Re-Skins - Mobius13

Equipped with heavy turbolasers, heavy shielding, and un-matched speeds for a capital ship, the Pelleaon Class is the ultimate foe in space combat. The Pelleaon is also equipped with a gravity well generator and long range tractor beams, effectively replacing the ancient Immobilizer-418 Interdictor.


Consortium didnt get much love in this update did it? Well i got some for you:

The Teroch Class Cruiser (wont show the whole thing, teaser...hehe)

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The Teroch battleship is very similar to the Arc Hammer in design and shape, but is mostly Mandalorian in technology. One of the few capital warhips to have ever been fielded in large numbers with cloaking technology in use, the Teroch is perfect for sneaking up on unsuspecting Imperial and Alliance ships.

Also in view is the Dactillion Assault Fighter, one of the fastest military starships in the Galaxy, the Dactillion is perfect for the Interceptor role. Armed with quad disruptor cannons, the Dactillion wipes out entire squadrons of Predator Class fighters before the laserfire erupts.

The Consortium also got one of the most important tactical warships in the game IMO, the Vengeance MK. II:

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And there it is guys, I hope you all enjoyed it.

Mod Gallery

07 November 2009 - 07:36 PM

This thread could get heavy so if you have bad connection avoid it =]

High Quality textures:


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Beta Tester Needed!

03 November 2009 - 08:46 PM

Currently there are 3 beta testers working on ETM. I would like to know if anyone is interested in beta testing the mod.

There ARE requirements though:

- Beta tester must have some prior modding knowledge
- Must use proper grammar and whatnot so I can understand bug reports
- an eye for detail, always looking for anything that went wrong
- Patience
- bug report every month or so

- Beta Testers will NOT be allowed to ask permission to use anything from this mod unless I explicitly state that they can use it.
- Testers cannot tell anyone, anything about the mod. Its not a huge thing but I've already had people steal ideas from me.
- Tell me if you are working on another mod at the moment.


Thats pretty much it, if you want to contact me do so through:

lmosele12@yahoo.com