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Sheremetev

Member Since 29 Nov 2009
Offline Last Active Dec 03 2010 09:21 AM

Posts I've Made

In Topic: Suggestions

27 August 2010 - 09:29 AM

I suggest a new ability (which implies new unit/general power) for all GLA generals. Something like a "foam-bomb" or "foam-sprayer". The idea is to give atleast one of the factions an ability to extinguish the vast firestorms general Bao can quickly spawn against his enemies in early- and mid-game (late-game too, if you don't go for TB mixtures upgrade).

Most rushes can be turned into a miserable failure if this strategy is carried out well. Only USA have some AF in early game, but China and GLA have a very limited choice of strategy against those moving engines of fiery obliteration (maybe a quick suicide rush with motorcycles if the inferno cannons are guarded too poorly).

In Topic: Statistics Gathering, Page 1

24 August 2010 - 10:12 AM

I usually play with Bao. Several Inferno cannons create firestorms on the ground and the enemy can attack me only with aircrafts. In lategame Immolators with ECM tanks are really good for taking and holding ground.

In Topic: Economic redesign

22 August 2010 - 11:17 AM

Won't simply limitting the number of cash makers (hackers to X, BMs to Y and US dropzones to Z units) solve the problem?

In Topic: The Best 2v2 Combination

24 July 2010 - 08:36 AM

I think it also depends on how big the map is (e.g, you can play a 2vs2 on a map for 8 players). But, if it is a really small map, an infantry general can be a really valuable member for each of the teams.

In Topic: Any Progress in killing Airfoce?^^

12 July 2010 - 10:21 AM

I think I noticed something- the AI sent his spirit and airforce wave powers against my supply depot. Knowing that, you can create a kill zone around the supply depot. His other favourite targets are defence structures.