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Aaray'jarkiv Zoo'ata
Member Since 07 Feb 2010Offline Last Active Feb 18 2010 02:54 PM
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In Topic: Mandalorian Bombing Runs
16 February 2010 - 11:14 PM
You could just turn the other bomber ships into similar classes to the TIE Defender, with them strong against capital ships and structures and all, basically functioning as bombers just without the class.
In Topic: AI not building much on planets?
16 February 2010 - 11:12 PM
Somewhat related, I've noticed that they never seem to build any space station beyond lv2, at least on medium difficulty. The only ones over that lvl are when they're prebuilt on planets the ai started with.
In Topic: Requests!
13 February 2010 - 03:53 AM
For the record Fett did once make off with a Star Destroyer, but that's beside the point.
I think some sort of fighter carrying ship for the Mandos. Something to add fighters into battle.
Besides that, maybe a Bes'uliik starfighter, or a Tra'kad, though not sure how the later could be put to use.
The former, obviously would be an advanced star fighter. Just unfortunate that no actual official drawings exist of either. And of course, both fighters are technically past the era the mod takes place in, so if absolute realism is the point, don't bother with the suggestion ^^;
Now, I also think the stealth should be kept. While Mandalorians did generally opt for a straight fight, a policy of "strategic dissapearance", otherwise known as regrouping and attacking again later, was often employed. It ensured their survival really. So I'd suggest keeping that in.
http://starwars.wiki...ki/MandalMotors
Can find some great ideas for possible Mando ships if needed there
I think some sort of fighter carrying ship for the Mandos. Something to add fighters into battle.
Besides that, maybe a Bes'uliik starfighter, or a Tra'kad, though not sure how the later could be put to use.
The former, obviously would be an advanced star fighter. Just unfortunate that no actual official drawings exist of either. And of course, both fighters are technically past the era the mod takes place in, so if absolute realism is the point, don't bother with the suggestion ^^;
Now, I also think the stealth should be kept. While Mandalorians did generally opt for a straight fight, a policy of "strategic dissapearance", otherwise known as regrouping and attacking again later, was often employed. It ensured their survival really. So I'd suggest keeping that in.
http://starwars.wiki...ki/MandalMotors
Can find some great ideas for possible Mando ships if needed there
In Topic: Mandalorian Bombing Runs
13 February 2010 - 03:44 AM
Ok this is odd, I tried again and the bombing runs worked fine.
Well I think what it is was when I had more than one bomber type present in space. If I recall, the run that worked, I only had the cheapest type of bomber in space, sorry for lack of detail.
Well I think what it is was when I had more than one bomber type present in space. If I recall, the run that worked, I only had the cheapest type of bomber in space, sorry for lack of detail.
In Topic: The changelog so far...
07 February 2010 - 07:10 PM
Looks great so far! Lookin' forward to the newest edition ^^
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