Is it possible to make multiple dozers/workers build the same building so that it builds faster ?
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LOY
Member Since 03 Sep 2004Offline Last Active Sep 25 2004 09:30 AM
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In Topic: Gademis' mod
04 September 2004 - 11:31 PM
In Topic: Gademis' mod
03 September 2004 - 11:24 PM
Hi, i'm helping Gademis with his mod and i have some questions too:
First, i want to know how Module_Tags work. Are they something improtant or i can just rename them to whatever i want (e.g. Module_Tag01 -> Module_Tag02) ?
Also, we want to add a 4th upgrade to the Overlord tank which will give it an ECMTankMissileJammer weapon. I know i have to write something like this in the design parameters
but then what exactly do i have to write in the engineering parameters so that i upgrade the weaponset?
Would it be something like this?
Thanks in advance. Those module tags confuse me
First, i want to know how Module_Tags work. Are they something improtant or i can just rename them to whatever i want (e.g. Module_Tag01 -> Module_Tag02) ?
Also, we want to add a 4th upgrade to the Overlord tank which will give it an ECMTankMissileJammer weapon. I know i have to write something like this in the design parameters
WeaponSet Conditions = PLAYER_UPGRADE; or OBJECT_UPGRADE? Weapon = PRIMARY OverlordTankGun Weapon = SECONDARY ECMTankMissileJammer End
but then what exactly do i have to write in the engineering parameters so that i upgrade the weaponset?
Would it be something like this?
Behavior = WeaponSetUpgrade ModuleTag_WeaponSetUpgrade02 ;WeaponSetUpgrade01 is used by GatlingTower upgrade TriggeredBy = Upgrade_ChinaOverlordECMTower ConflictsWith = Upgrade_ChinaOverlordPropagandaTower; etc... End
Thanks in advance. Those module tags confuse me
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