I have also tried changing
Command_FakeCreateAHeroReviveSlot to Command_CreateAHeroReviveSlotwithout success either.. It seems it should be there but it isn't. Just for testing puropses I tried replacing the GondorPorter with the CAH line and all it did was remove the Builder but still no CAH. Is there anything else I could try editing?
I've uploaded the orginal unmodiffied Edain commandset and playertemplate ini files if you would like to look at them.