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Lord_dykarius

Member Since 09 Nov 2016
Offline Last Active Nov 24 2016 02:14 PM

Posts I've Made

In Topic: MO3.0 Support // CRASHES

10 November 2016 - 10:29 AM

https://www.dropbox..../debug.log?dl=0  - DEBUG.LOG

 

https://www.dropbox....except.txt?dl=0  - EXCEPT.TXT

 

https://www.dropbox....yringe.log?dl=0  - SYRINGE.LOG

 

 

Those are the files that you require right? (have I given to you the right link without any mistake?)

However the problem is that I can't launch "MO APYR - 3.0". The launcher works fine, but the game doesn't even arrive to the menu. After clicking the launch button, in a couple of second the screens turn black and a message appear in the center (all around BLACK...BLACK....BLAAAAACK.....like we were in some kind of dreadful nightmare).

 

The message is this one:

 

Attached File  error 1.png   6.52KB   15 downloads 

 

I clicked YES to have the report I've linked before.

 

Can you help me in some way? Please?  :sad:  :sad:


In Topic: MO3.0 Support // INSTALL/LAUNCH/UPDATE ISSUES

09 November 2016 - 08:37 PM

Hi everyone. I've found this "RA2YR mod" (MO) and I have tried to let it work, but unfortunatly I've encountered some errors. I'm using the FIRST DECADE edition (maybe is an useful information).

After the Installation of RA2 + YURI, i've tried to install MO. It worked.

Later I've tried to launch the game, but I've faced firstly BINKW32.dll problem (solved), and now this that starts with this screen and a fatal error with a report.

 

 

Attached File  error 1.png   6.52KB   21 downloads

 

The Debug Report is this:

 

---------------------------

 

Initialized Ares version: 13.257.914
Optimizing list of CD drives for NoCD mode.
Checking available disk space
Using GetDiskFreeSpaceEx
Free disk space is 286184 Mb
Init Encryption Keys.
Init_Keys - declarations
Init_Keys - Load
Init_Keys - Init fast key
 EXPANDMO01.MIX EXPANDMO00.MIX CACHE.MIX CACHE.MIX CACHE.MIX LOCAL.MIXMaxLabelLen = 31
Language: US
Focus_Restore()
Focus_Restore(): _MouseCaptured = false
Focus gained
Default
Prep direct draw.
Prep direct draw.
SetDisplayMode: 800x600x16
Checking hardware region fill capability...OK
Checking overlapped blit capability...OK
Display mode set
DSurface::Create_Primary
DSurface::AllowStretchBlits = true
DSurface::AllowHWFill = true
DSurface::Create_Primary - Creating surface
CreateSurface OK
DSurface::Create_Primary done
Allocating new surfaces
CompositeSurface (632x600) SYSTEM MEMORY ENABLE_3D
TileSurface (632x600) SYSTEM MEMORY ENABLE_3D
SidebarSurface (168x600) SYSTEM MEMORY
HiddenSurface (800x600) SYSTEM MEMORY
AlternateSurface (800x600) SYSTEM MEMORY
Calc_Confining_Rect(0,0,800,600)
Profile: CPU:29 (2790Mhz Pentium III)
Profile: RAM:10 (1024Mb)
Profile: VRAM:10 (2149Mb)
Profile: VRAM speed:5 (0 blits per second)
Overall performance profile = 5
Main_Game
Init Game
Bootstrap.....LOADED NTRLMD.MIXLOADED NEUTRAL.MIXevent mempool size = 192000
Exception handler fired!
Exception C0000005 at 007CA0C3
Exception data has been saved to file:
C:\Program Files (x86)\EA Games\Command & Conquer The First Decade\Command & Conquer Red Alert™ II - mental omega\debug\snapshot-20161109-212412\except.txt
Default
Default
Making a memory dump
 
Fatal Error:
The cause of this error could not be determined.
 
A crash dump should have been created in your game's \debug subfolder.
 
You can submit that to the developers (along with debug.txt and syringe.log).
Default
Default
Exiting...
 
------------------------------------
 
Anything I could do? Any solution? Maybe I've forgotten something and I don't know. I've also applied compatibility to XP(service pack 3) and administration rights at all RA2, YURI and MO "exe" file.
Help me ç___ç (ask me for more information if I have omitted something).
Thank you.