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dt228

Member Since 23 Sep 2011
Offline Last Active Aug 21 2014 03:03 PM

Posts I've Made

In Topic: A problem with outer wall

05 July 2012 - 03:37 PM

Yes
Thank you very much!

In Topic: A problem with outer wall

05 July 2012 - 02:53 PM

When I play skirmish.in RJ_RotWK_1_06 .If the enemy's outer wall (for example:IsengardCastleWallSegment, CastleWallHub, CastleWallGate ) have been built,then I defeat the enemy.The game will crashed.My friend say rotwk has the same problem.But I am not sure.I have been a long time did not play rotwk.The differences of "isengardcastlewalls .ini" between rj_rotwk and rotwk, just below:

(rj add)

ChildObject IsengardCastleWallSegmentAI IsengardCastleWallSegment

Behavior = ObjectCreationUpgrade ModuleTag_GrantAI_Upgrade
TriggeredBy = Upgrade_AIControlled
Delay = 6000
GrantUpgrade = Upgrade_IsengardWallRegularGate
End

End

ChildObject IsengardWallHubOuter IsengardCastleWallHub ; Added from 1.07

BuildCost = 900

Behavior = ProductionUpdate ProductionUpdateModuleTag
End

Behavior = GrantUpgradeCreate ModuleTag_ActLikeAnOldUpgrade
UpgradeToGrant = Upgrade_HubIsBuilt
GiveOnBuildComplete = Yes
End

Behavior = ObjectCreationUpgrade ModuleTag_MaketheFakeFortress
TriggeredBy = Upgrade_HubIsBuilt
Delay = 0

;RemoveUpgrade = Upgrade_HubIsNotBuilt
ThingToSpawn = OuterHubFakeFortress
Offset = X:0.0 Y:0.0 Z:0.0
DestroyWhenSold = Yes
End

Behavior = WallHubBehavior ModuleTag_WALL_HUB

Options = OPTION_ONE
MaxBuildoutDistance = 6199 ; ;
StaggeredBuildFactor = RJ_STANDARD_WALL_STAGGERED_BUILD_FACTOR

;;This defines the pattern built on flat terrain
SegmentTemplateName = IsengardCastleWallSegment
SegmentTemplateName = IsengardCastleWallSegment
SegmentTemplateName = IsengardCastleWallSegment
SegmentTemplateName = IsengardCastleWallSegmentAI
SegmentTemplateName = IsengardCastleWallSegment
SegmentTemplateName = IsengardCastleWallSegment
SegmentTemplateName = IsengardCastleWallSegment
SegmentTemplateName = IsengardCastleWallSegment
SegmentTemplateName = IsengardCastleWallHub

BuilderRadius = 20

HubCapTemplateName = IsengardCastleWallHub
DefaultSegmentTemplateName = IsengardCastleWallSegment

CliffCapTemplateName = IsengardWallCliffCap
;ShoreCapTemplateName = [NAME]
;BorderCapTemplateName = [NAME]
;ElevatedSegmentTemplateName = [NAME]

End

End

and
rj_rotwk IsengardPorter ConstructIsengardWallHubOuter
rotwk IsengardPorter ConstructIsengardWallHub

If you have rotwk ini.Can you help us find the cause?Thanks!

In Topic: A problem with outer wall

05 July 2012 - 11:34 AM

Oh! very thanks, Ridder Geel.
We are player of RJ in China.This problem has always given us trobule.
As you said.The WALL_HUB do something else other than building walls.

CommandSet IsengardWallUpgradeNodeCommandSet
1 = Command_IsengardWallUpgradeToHub
2 = Command_IsengardWallUpgradeToRegularGate
6 = Command_Sell
7 = Command_StartSelfRepair

End

CommandSet IsengardCastleWallHubCommandSet
1 = Command_IsengardCastleWallHub_BeginWallSpan
4 = Command_CancelWallSpan
6 = Command_Sell
End

The WALL_HUB BeginWallSpan, and the wall will UpgradeToHub, UpgradeToRegularGate.
What's wrong with it?

In Topic: A problem with outer wall

05 July 2012 - 09:28 AM

In rotwk gamedata

VictoryConditionStructureObjectFilter = NONE +STRUCTURE -IGNORE_FOR_VICTORY -UNATTACKABLE -ECONOMY_STRUCTURE -WALL_UPGRADE -WALL_HUB -WALL_SEGMENT -DEFENSIVE_WALL -Inn -ShipWright -Outpost -SignalFire -CaptureFlag -ShireGreenDragon

In rj-rotwk gamedata
VictoryConditionStructureObjectFilter = NONE +STRUCTURE -IGNORE_FOR_VICTORY -UNATTACKABLE -ECONOMY_STRUCTURE -WALL_UPGRADE -WALL_SEGMENT -DEFENSIVE_WALL -Inn -ShipWright -Outpost -SignalFire -CaptureFlag -ShireGreenDragon ; -WALL_HUB

" ; -WALL_HUB" why rj do this?
I think rj have found this problem.Because the outerwall is span by wall hub.I tried to delay the building time of wall hub.There is no game crash.
However,this problem is not resolved.
Have anyone encounter this problem?
Who can give me an answer?