is it possible to give the mod the capability to place power plants and airfields on water like in ra3? or is it impossible for ares?
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Nicholas Chau
Member Since 23 Dec 2016Offline Last Active May 29 2019 10:57 AM
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In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)
20 August 2018 - 05:40 AM
In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)
12 August 2018 - 01:01 AM
i know this may not be the page to ask about something like this, but can i install mental omega 2.0 on my mental omega 3.0 folder or do i have to install it on a folder separate from the 3.0 folder?
In Topic: YR Red-Resurrection 2.2 BUG REPORTS
01 June 2018 - 11:14 AM
omegabolt i have a serious error from the mod that i have to report:
whenever i order an elite spirit bomber to attack anything, the mod crashes on my face like an asshole.
here's the except and debug files:
In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)
04 April 2018 - 01:19 AM
I don't like several of the quotes that the giantsbane/godsbane says. They just don't fit him for reasons that i just can't place.
I have to agree on the nuwa voice though, it sounds pretty off and it's quotes are rather hypocritical(they seem to be pacifistic, but yet they are driving a vehicle that is the opposite of peaceful solutions).
This comment states a dislike of the giantsbane/godsbane but doesn't give any specifics as to why its voice lines don't fit him.
Having your own personal opinion is fine, but there needs to be at least some justification.
Perhaps i should elaborate a bit more about my thoughts on the giantsbane/godsbane; first off i don't dislike them at all for whatever reasons. The only thing about their quotes that i dislike is their attacking quotes, they don't sound threatening or like they said it with any killing intent compared to the other last bastion units (sans sweeper of course).
I don't intend to cause any misunderstanding about what i think about giantsbane/godsbane, so i apologise for not explaining in detail about what i think of them.
In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)
03 April 2018 - 01:05 AM
Giantsbane isn't that bad. Its kind of a unique, gravely voice. It is a tad quiet however.
Nuwa cannon sounds OK to me, but Zephyr is unforgivable.Am I the only one who finds the voice lines of the Zephyr and the Nuwa Cannon to be cringy / just generally bad?
While the overwhelming majority of the mod's own unit voices are rather high quality and enjoyable, these two units have issues IMHO. The forcedness of the Zephyr's accent is just ridiculous, and the Nuwa... well. Frankly it sounds like a mid 20's guy trying his hardest to soundasthmaticold and Chinese, which is probably exactly what happened.
Both are quite silent when compared to everything else, and they arent the only units in the game suffering from barely understandable voiceacting
Giantsbane (WIth Zephyrs, these two are the kings of worst voice acting in the game) plague splatters, Siegfried, Charons, Salamanders, Quickshifters (Although not as bad as Zephyr or Giantsbane) and Quilins (Although not as bad as others) are silent, barely understandable. To hear them talk just like any other unit, i need to crank up the loudness to such levels where normal units voices hurt me when they talk.
And its weird that some of them are in such state when the rest of the units have superb voice overs. Especially Foehn, hero units and stolen tech units.
I'm not familiar with audio-editing but couldn't the individual voices' volumes be turned up somehow?
I don't like several of the quotes that the giantsbane/godsbane says. They just don't fit him for reasons that i just can't place.
I have to agree on the nuwa voice though, it sounds pretty off and it's quotes are rather hypocritical(they seem to be pacifistic, but yet they are driving a vehicle that is the opposite of peaceful solutions).
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