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steve_randle
Member Since 24 Mar 2005Offline Last Active Mar 14 2006 01:47 AM
Community Stats
- Group Members
- Active Posts 87
- Profile Views 141,131
- Age 36 years old
- Birthday July 7, 1988
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Gender
Not Telling
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Location
Singapore
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Projects
Learning to Skin And Model
Posts I've Made
In Topic: BMFE2 Powers
09 March 2006 - 02:59 AM
In Topic: BFME II World Builder
08 March 2006 - 01:14 PM
I'm sorry, I know it's an other question, but I don't want to creat a new topic and this topic is named "BFME II World Builder" so I post my question here. In fact when I want to open an EA's map (for exemple "map evil grey havens.map") this doesn't work, the map doesn't open, so I would likre to know why?
Thank you.
And I'm sorry if steve you don't like that I post here.
hey no problem mate.. i don't mind at all.. did you wait for the map to load.. it took me some time to open the map..
In Topic: BFME II World Builder
07 March 2006 - 06:03 AM
In Topic: I would like some help, please
06 March 2006 - 03:31 AM
Hey
If you find the Balrog's main INI,
which is in neutral units
at the top it should say what its objects name is,
and its called MordorBalrog
take this and go to player template and search for BuildableHeroes - and follow the rest on how the other factions do it, and play
go to playertemplate and go the factions where you wanna add balrog and at BuildableHero put MordorBalrog at the end..
In Topic: BFME II World Builder
06 March 2006 - 03:03 AM
1. Regarding the gollum thing(2playgames say he's going to write a tutorial on it but i'll explain very briefly) there are 8 waypoints on the map SkirmishGollum_SpawnPoint#. Then there will be some scripts to randomly place a gollum on it. Just two questions: 1. Are there other things that need to be done other than placing waypoints and writing scripts? 2. Is it possible to just export these scripts and import it to my own map?
2. that come back to my very first question regarding fortresses. there aren't any fortress on the MP map but there are two waypoints Player_2_start and Skirmish_spawn_point. so what does each point means? and i also notice a lot of farms across the map can anyone explain them??
oh and one more thing.. regarding the commandbuttons/commandset. since now there are the togglestance commandbuttons, is it possible to add more buttons and thus more ability and powers?
thanks
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