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Nevermore2790

Member Since 27 Jan 2017
Offline Last Active Jan 31 2019 12:49 PM

Posts I've Made

In Topic: Why is Blue, Neon Blue in Multiplayer/Skirmish?

17 January 2019 - 11:29 AM

That dark blue from the campaign is a bit too dark, especially when used as text messages. I prefer to use easily readable colors in skirmish/multi.

Dark Blue? That literal Dark Blue (RGB of 0, 0, 255), or the one the Allies mostly use on the Campaign and Vanilla RA2? That "dark blue" you are referring makes me think of the one darker than the one in Vanilla, and one used by the USA in Generals Campaign.


In Topic: What would you like to see in an Act 3?

24 May 2018 - 12:30 AM

Kinda thinking of a remake of Clones Down Under (Allied YR Mission 05).. It may be a Foehn Campaign??

 

Also, I still don't know if there'll be a remake of Head Games?

 

Still, what is this Reptoir?


In Topic: What's the reason for coding campaign-only units in the map files instead...

14 March 2018 - 01:33 PM

I kinda want them available though.... especially Super Apocalypse Tanks.


In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

11 March 2018 - 03:22 AM

Radar seems to be an issue with Peace Treaty. When the 2nd phase begins, after building a Psychic Beacon, you have no radar for the entire mission. This seems troubling as you have to scroll every bits and pieces on the map to know what the hell is going on.


In Topic: What would Mental Omega look like in OpenRA or even OpenSAGE?

24 February 2018 - 05:30 AM

Maybe in a new engine where anybody can freely do what they want? But, which one??