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SketchHHK
Member Since 02 Jun 2012Offline Last Active Jun 29 2012 07:32 PM
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In Topic: Commandos Modding Wiki
27 June 2012 - 01:28 AM
Great job man!
I can't wait to find info related to Commandos 2!
Unfortunately I am very busy these days! Would have loved to help!
Over an out!
I can't wait to find info related to Commandos 2!
Unfortunately I am very busy these days! Would have loved to help!
Over an out!
In Topic: Map Editor Tool for BEL
13 June 2012 - 09:51 PM
If you go to the Tools and Tutorials section on Commandoshq.net you will see there is already a map editor for BEL.
Anyway we still need one for Commandos 2.
Over and out.
Anyway we still need one for Commandos 2.
Over and out.
In Topic: Commandos II Men of Courage Modding [HELP]
13 June 2012 - 08:00 PM
Man, I owe you a Hummel filled with beer.
This is a gold mine.Saved me hours of trial and error.
With this and [GMC]-GoA-{Phantom}'s tutorials, I should find out anything I need to know.
Still I don't know if the videos will answer all my questions above.We'll keep in touch.
You can always count on my knife.
Over and out.
This is a gold mine.Saved me hours of trial and error.
With this and [GMC]-GoA-{Phantom}'s tutorials, I should find out anything I need to know.
Still I don't know if the videos will answer all my questions above.We'll keep in touch.
You can always count on my knife.
Over and out.
In Topic: Commandos 2 Modding [Help!] [Abilities/Merit/Inventory]
13 June 2012 - 07:44 PM
Thanks everyone.
I now have the answers to these questions.
To anyone else I discovered about the merit issue.
In PARAGLOBAL.DAT you can change the importance of factors in the merit:
Thanks for your help.
Over and out.
I now have the answers to these questions.
To anyone else I discovered about the merit issue.
In PARAGLOBAL.DAT you can change the importance of factors in the merit:
# Ponderaciones de los baremos para la puntuacion al final de mision (para el "Merit"):
( PONDERACION_DANO_RECIBIDO INT 1 )
( PONDERACION_BAJAS_ENEMIGAS INT 1 )
( PONDERACION_BAJAS_ENEMIGAS_SIN_DISPARAR INT 1 )
( PONDERACION_MEDIA_VECES_VISTO INT 1 )
( PONDERACION_TIEMPO_EMPLEADO INT 1 )
( PONDERACION_MEDIA_ENEMIGOS_AMORDAZADOS INT 1 )
( PONDERACION_MEDIA_OBJETIVOS_SECUNDARIOS_CONSEGUIDOS INT 1 )
( PONDERACION_ESCENARIOS_VISITADOS INT 1 )
Thanks for your help.
Over and out.
In Topic: Help making a mod
13 June 2012 - 03:10 PM
If you look at the decoded files, in the MISIONES folder you can see MISIONES.DAT.
Open it with a text editor and you can see the mission skip passwords for every difficulty [facil=easy/normal=normal/dificil=very hard]
The three specific passwords are under each missions "codename" [for example Target: Burma is BU/ Bridge over river Kwai is KW etc.]
If you take a look you will understand.
Maybe you can solve your issue by changing the passwords to some characters not available in-game. Google for ASCII table and copy-paste something from there.[use something like
Hope I solved your issue. If you have any further problems send me a private message.
Open it with a text editor and you can see the mission skip passwords for every difficulty [facil=easy/normal=normal/dificil=very hard]
The three specific passwords are under each missions "codename" [for example Target: Burma is BU/ Bridge over river Kwai is KW etc.]
If you take a look you will understand.
Maybe you can solve your issue by changing the passwords to some characters not available in-game. Google for ASCII table and copy-paste something from there.[use something like
®,
µ,
¿
etc.] ... http://www.ascii-code.comHope I solved your issue. If you have any further problems send me a private message.
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