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NBTGlen

Member Since 26 Nov 2012
Offline Last Active Dec 13 2012 08:04 AM

Posts I've Made

In Topic: Lone Wolf Beta 0.999 Plans and Fix List

08 December 2012 - 07:02 PM

oh haridrim or rhun dont have a gate for their fortresses

In Topic: Lone Wolf Beta 0.999 Plans and Fix List

06 December 2012 - 11:59 AM

Well minith tirith was a major change in the campaign since i didnt expect the knights of dalamroth(i think thats the name) and I didnt expect the new breed of troll to be a part of mordors attack forces.

In Topic: Lone Wolf Beta 0.999 Plans and Fix List

06 December 2012 - 01:09 AM

Well the mod works well with the campaign, just a few problems here and there, amon hen making a good proportion.

In Topic: Lone Wolf Beta 0.999 Plans and Fix List

05 December 2012 - 11:24 PM

Playing thorugh campaign evil part 2

ok was just about to play amon hen and the game crashed.
I believe this not to just be a good campaign bug but an evil campaign one too.

In Topic: Lone Wolf Beta 0.999 Plans and Fix List

04 December 2012 - 11:28 PM

OK play through campaign part 1
Isengard first mission
In the first wave of ents and elves they dont move , they stay near the edge of the map untill you come out and kill them.
Evil get their initial pop limit at the beginning of evil campaign , good don't in their campaign