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gexkosm

Member Since 26 Dec 2012
Offline Last Active Nov 26 2015 04:02 AM

Topics I've Started

Arrows effect

06 July 2013 - 12:47 AM

I want to add the fire arrows effect to the Arnor Archers and the blue effect of the forged blades to the Arnor Soldiers. And i want to do the same with the blue effect of the silverthorn arrows with the Lindon Warriors in BFME 2 Witch King. How i can do it? I've searched for a tutorial everywhere but it isn't anyone. Help please!


Game soundtracks

01 April 2013 - 02:47 PM

I want to edit them.. where are the game soundtracks? In which folder?

 

Thanks for your time :)


Glorfindel skin

01 March 2013 - 12:37 AM

Someone knows where is glorfindel.dds (or .tga) in .big files? I can't found it.. 

 

In glorfindel.ini appears this:

 

		DefaultModelConditionState
			Model					= EUGlrfdl_SKN
			Skeleton				= EUGlrfdl_SKL
		End

 

The .dds/.tga isn't in art/compiledtextures/eu ; or art/compiledtextures/gl

 

Can someone tell me where is it? :D


Make a HP/HI

25 February 2013 - 08:21 PM

I want to know how i can make a HP and HI for my hero Gil-Galad... how i can do it? Which program i need for it? There is any tutorial?


Replace models

07 January 2013 - 03:57 AM

How i can replace a model (in this case mithlond sentry) for another model?

The model that i want is in a Mod: Historias de la Tierra Media (Stories of Middle Earth, Arnor faction, Mithlond sentry).

I used FinalBig to open INI.big, and i replaced the elvenlindonlancer.ini for the other, but it doesn't work, the model still being the same, the default model of the game.

Can someone help me? i'm new in this...

Regards!