I want to add the fire arrows effect to the Arnor Archers and the blue effect of the forged blades to the Arnor Soldiers. And i want to do the same with the blue effect of the silverthorn arrows with the Lindon Warriors in BFME 2 Witch King. How i can do it? I've searched for a tutorial everywhere but it isn't anyone. Help please!
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gexkosm
Member Since 26 Dec 2012Offline Last Active Nov 26 2015 04:02 AM
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Topics I've Started
Arrows effect
06 July 2013 - 12:47 AM
Game soundtracks
01 April 2013 - 02:47 PM
I want to edit them.. where are the game soundtracks? In which folder?
Thanks for your time
Glorfindel skin
01 March 2013 - 12:37 AM
Someone knows where is glorfindel.dds (or .tga) in .big files? I can't found it..
In glorfindel.ini appears this:
DefaultModelConditionState Model = EUGlrfdl_SKN Skeleton = EUGlrfdl_SKL End
The .dds/.tga isn't in art/compiledtextures/eu ; or art/compiledtextures/gl
Can someone tell me where is it?
Make a HP/HI
25 February 2013 - 08:21 PM
I want to know how i can make a HP and HI for my hero Gil-Galad... how i can do it? Which program i need for it? There is any tutorial?
Replace models
07 January 2013 - 03:57 AM
How i can replace a model (in this case mithlond sentry) for another model?
The model that i want is in a Mod: Historias de la Tierra Media (Stories of Middle Earth, Arnor faction, Mithlond sentry).
I used FinalBig to open INI.big, and i replaced the elvenlindonlancer.ini for the other, but it doesn't work, the model still being the same, the default model of the game.
Can someone help me? i'm new in this...
Regards!
The model that i want is in a Mod: Historias de la Tierra Media (Stories of Middle Earth, Arnor faction, Mithlond sentry).
I used FinalBig to open INI.big, and i replaced the elvenlindonlancer.ini for the other, but it doesn't work, the model still being the same, the default model of the game.
Can someone help me? i'm new in this...
Regards!
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