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LIama Del Rey

Member Since 03 Mar 2017
Offline Last Active Jan 26 2022 08:07 PM

Posts I've Made

In Topic: What Happened To Soviet Apocalypse Tanks?

05 December 2021 - 12:16 AM

 

Are you kidding? The Soviets did lose Apoc, but everything else that got buffed from the original really makes up for it. I mean, yeah they're a bit nerfed now, but Soviets are still pretty powerful. I mean come on, Volkov, Wolfhounds and Tesla Cruisers can eat Tortoises.

 

If you're still envious of Battle Tortoises, just pick Latin Confeds for Catastrophe tanks or China for Centurion. Seriously, Tortoise isn't *that* powerful, and you'll have to be very rich to fill them with chock load of Clegs.

 

 

Allied Forces most powerful units by armor & hit points in that order :

 

Pacific Front - Battle Tortoise = heavy, 1250.

European Alliance - Charon Tank = heavy, 710.

Pacific Front - Hailstorm = medium (hailstorm) / light aircraft (hailjet), 650 (hailstorm) / 200 (hailjet), combined = 850.

European Alliance - Cavalier Tank = medium, 450.

Pacific Front - Blizzard Tank = medium, 530.

United States - Abrams Tank = heavy, 500.

Allied - Cryocopter = medium, 460.

European Alliance - Thor Gunship = heavy, 820.

Allied - Trident Battleship = heavy, 1350.

Allied - Enterprise Aircraft Carrier = heavy (enterprise) / light aircraft (hornet uav), 1000 (enterprise) / 300 (X4 hornets), combined = 1300.

Allied - Pillbox = defensive structure, 500.

Allied - Prism Tower = defensive structure, 850.

Allied - Gun Turret = defensive structure, 700.

Allied - Patriot Missiles = defensive structure, 900.

Pacific Front - Hyperion = big defensive structure, 2000.

European Alliance - Ultra Dome = big defensive structure, 1800.

Allied - Grand Cannon = big defensive structure, 1650.

Allied - Warpnode = defensive structure, 850.

 

 

Soviet Forces most powerful units by armor & hit points in that order :

 

Soviet - Drakuv Prison Vehicle = heavy, 1050.

Russia - Tesla Cruiser = heavy, 550.

Russia - Rhino Heavy Tank = medium, 480.

Russia / Latin Confederation - Borillo = heavy, 700.

Russia - Stalin's Fist = heavy (mobile) / big light structure (deployed), 2000.

Latin Confederation - Castastrophe Tank = heavy, 620.

China - Centurion Siege Crawler = heavy, 2250.

China - Nuwa Cannon = heavy, 1180.

China - Sentinel = medium, 540.

Russia - Wolfhound = medium, 450.

Soviet - Kirov Airship = medium, 2000.

Russia - Akula Missile Sub = heavy, 1300.

Soviet - Hammer Defense = big defensive structure, 1650.

Soviet - Tesla Coil = defensive structure, 850.

Latin Confederation - Smoke Turret = big defensive structure, 750.

Soviet - Iron Guard = defensive structure, 700.

Soviet - Battle Bunker = big defensive structure, 900.

Soviet - Flak Cannon = defensive structure, 800.

Soviet - Sentry Gun = defensive structure, 500.

 

 

Epsilon Army Forces most powerful units by armor & hit points in that order :

 

Epsilon Headquarters - Colossus = heavy, 670.

Scorpion Cell - Tyrant = heavy, 410.

PsyCorps - Lasher Light Tank = medium, 420.

PsyCorps - Mastermind = heavy, 505.

PsyCorps - Magnetron = medium, 440.

PsyCorps - Gehenna Platform = medium (gehenna platform) / light aircraft (dybbuk-interceptor), 540 (gehenna platform) / 250 (dybbuk-interceptor), combined = 790.

Epsilon Army - Dybbuk-Evolver = light aircraft, 440.

Epsilon Army - Invader = light, 440.

Epsilon Headquarters - Ruiner = heavy aircraft, 600.

Epsilon Headquarters - Aerial Fortress Irkalla = heavy aircraft, 1750.

Epsilon Army - Nautilus Magnetic Sub = heavy, 1000.

Epsilon Army - Resheph Ballistic Sub = heavy, 950.

PsyCorps - Psychic Tower = defensive structure, 1050.

Epsilon Army - Antares Battery = big defensive structure, 1650.

Epsilon Army - Chimera Core = light structure, 600.

Epsilon Army - Inferno Tower = defensive structure, 850.

Epsilon Army - War Rig = big defensive structure, 1400.

Epsilon Army - Gatling Cannon = defensive structure, 800.

 

 

Foehn Revolt Forces most powerful units by armor & hit points in that order :

 

Haihead - Megalodon = heavy, 920.

Haihead - M.A.D.M.A.N = heavy, 2400.

Wings Of Coronia - Tarchia Cannon = medium, 650.

Wings Of Coronia - Orcinus Waveshaper = heavy, 1150.

Wings Of Coronia - Roadrunner = heavy, 415.

Wings Of Coronia - Draco Tank = medium (draco tank) / light aircraft (draco autoturret), 420 (draco tank) / 180 (draco autoturret), combined = 600.

Haihead - Cyclops Walker = medium, 450.

Last Bastion - Bison Tank = medium, 530.

Last Bastion - Mastodon = heavy, 1450.

Last Bastion - Gharial = heavy, 750.

Last Bastion - Boidmachine = heavy, 2000.

Foehn Revolt - Quetzal = medium aircraft (quetzal) / light aircraft (eyes), 510 (quetzal) / 180 (eyes), combined = 690.

Wings Of Coronia / Last Bastion - Buzzard = medium aircraft, 450.

Wings Of Coronia - Pteranodon = heavy aircraft, 900.

Wings Of Coronia - Alanqa Skystation = medium aircraft, 550.

Wings Of Coronia - Harbinger = medium aircraft, 2000.

Last Bastion - Condor = medium aircraft, 480.

Foehn Revolt - Swordfish = medium, 570.

Foehn Revolt - Watercat Transport = medium, 900.

Foehn Revolt - Whipray = medium, 650.

Foehn Revolt - Angelshark = medium, 460.

Foehn Revolt - Leviathan Helicarrier = heavy (leviathan) / light aircraft (helibots), 1300 (leviathan) / 300 (helibots), combined = 1600.

Foehn Revolt - Shrike Nest = defensive structure, 850.

Foehn Revolt - Sonic Emitter = defensive structure, 650.

Foehn Revolt - Railgun Tower = defensive structure, 850.

Foehn Revolt - Nanocoat Regulator = defensive structure, 800.

Foehn Revolt - Neutralizer = big defensive structure, 1650.

Foehn Revolt - Signal Inhibitor = defensive structure, 650.

Foehn Revolt - Blast Trench = defensive structure, 700.

Wings Of Coronia - Harbinger Tower = light structure, 1000.

Last Bastion - Plasmerizer = very big defensive structure, 6000.

 

 

As we can witness here, across the board on average, The Allied and Foehn Revolt Arsenal's are more powerful in terms of hit points than The Soviet Arsenal or The Epsilon Army Arsenal.

 

Despite being the founder of The Soviet Union, Soviet Russia has got far less firepower in terms of hitpoints than either Soviet China, Soviet Latin Confederation, Allied European Alliance, Allied Pacific Front, Foehn Revolt Last Bastion and Foehn Revolt Wings Of Coronia.

 

The Soviet Apocalypse Tank and Soviet Super Apocalypse Tank if added to the arsenal of Soviet Russia which originally was a Yuri-inspired creation would bring Soviet Russia back on level terms with the other factions and be a true reflection of Soviet Russia's position as The Leader of The Soviet World.

 

Stats aren't everything, mobility, versatility and utility are really strong, and Russia has all of these while having decent stats overall.


In Topic: Flak Troopers cannot fire at air units from Battle Bunkers.

29 November 2021 - 04:57 AM

Flak Troopers can garrison Battle Bunkers, but cannot fire at air units from them. This is unlike Generals, where Tankhunter Soldiers can garrison bunkers and also fire at air units along with ground units alongside Red Guard Soldiers.

 

Is there any chance that this can be fixed in a future mod update along with allowing a wider range of Soldiers to garrison Battle Bunkers like Tesla Troopers?

They work as intended, all of this will most likely remain the same.