On adding a new faction - the basics, the bit of code added into Goodfactionbuildings.ini (LINE 202)
'AnimationState = POST_COLLAPSE
End
End<
; *** AUDIO Parameters ***
VoiceSelect = GondorCitadelSelect
> SoundAmbient = CitadelSignalFireLoop'
doesn't work when I load bfme please help!
darklordali
Member Since 21 Jun 2005Offline Last Active Jun 22 2005 04:08 PM