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Licurgo de Esparta

Member Since 07 Apr 2014
Offline Last Active Sep 27 2014 04:33 PM

Posts I've Made

In Topic: Slow Death Behavior incineration death

24 September 2014 - 08:26 PM

Sorry ......... I should give more details ............... I am doing the ini my hero Feanor. My idea is to create an event (death) with FX and Weapon (as Galadriel or Sauron), but in this case, Feanor is incinerated, and everything around it (radius = 20, eg). I can think of two options: 
 
1 Modify "AnimationState = DYING" and add FX (and maybe a Weapon). 
2 Modify "Behavior = SlowDeathBehavior ModuleTag_05" and add a weapon (as Balrog Summoning). 
 
Can you think of a better idea .................. So far only probe the opicion 2, but did not leave me satisfied ......... Can you think of one best idea for a FX .... Thanks
 
 
Perdón por el Ingles..............I am using Google Translate.

In Topic: IA Coding

23 May 2014 - 07:22 PM

Ridder Geel Hi, I tried what you said but the problem still persists. Check all specialpowers specialpowers an AI. Do not know if there will be another thing ....... also thanks .... :mellowthumbsup:


In Topic: IA Coding

19 May 2014 - 07:25 PM

If I did that as well and did what it says on "Fixing a Skirmish.ini Game.dat error" (http://www.the3rdage...tem-178?addview), but when the game starts an error related with "game.dat". Also thank you very much


In Topic: Help with problems in modeling

24 April 2014 - 08:02 PM

Thank you very much ......... all his advice proved very useful


In Topic: Help with problems in modeling

22 April 2014 - 06:57 PM

Thank you very much ..................... I run the tutorial you provided me ....... one more question, do you know any tutorial that tells me how to make a (human) texture in Photoshop ...... and also as I place in the model (in Renx) ......