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Feldspar

Member Since 27 Jul 2005
Offline Last Active Mar 06 2006 03:38 AM

Posts I've Made

In Topic: Yay, BfME II!

03 March 2006 - 10:18 PM

well If I'm not mistaken, glorfindel should have gold hair should he not?

also as far as glorfindel goes.. doesn't he hit mor ethen 1 person per swing. I think its kinda neat to see 3 or four orcs go flying when he bears down on em, he should have more health though but that isn't hard to change. as far as I am concerned, more health, gold hair and glorfindel pwns you!

In Topic: News 09/09/05

10 September 2005 - 06:18 PM

Eowyn is hawt!!! :lol:

great job on the renders man :lol:

In Topic: Only .big files...

06 September 2005 - 10:05 PM

you can use his new version to get the dds, d/l it extrat to whatever folder you want, open it with a .big editor and it'll be in the art folder. just remember to add everything to asset.dat... I keep forgetting to do that with textures etc :(

In Topic: Some newbie questions

06 September 2005 - 06:08 PM

dunno about elronds' voices ingame, but if you want to add voices to him by ripping some form the dvd's or whatever source you can get them I'll leave you a link to gothmog's tut. its not exact in some areas but you can fiddle around with stuff after reading it.

http://gothmogtheorc...diotutorial.htm


and for mods, if its done in the .big format its usually in the documentsandsettings/applicationdata/mybfmefiles app data is hidden so you have to de-hide it...

just extract the .big to a folder and it will contain all the ini's object etc in their correct paths, but it will only show you the ini's that have been modded. i beleive the gamedata.ini is the only exception, it might be in the object folder and isn't named gamedata.ini. I beleive it also only includes the changes to the file and note the whole file itself. :)

In Topic: The Age Of Alliance Version2.0

04 September 2005 - 05:15 PM

d/l'd your mod

theory was good and most of the execution was alright but I have a few greivances

I dunno if it was just me but imrahil dismounted is seriously screwed up, funny stuff to watch his horses head stretch out like a giraffe to kill uruks, when mounted he is ok except that his sheild is transparent.

you have 2 khamul's the old one and the rhun soldier one, dunno if this was on purpose or not.

Durin's Bane's fire breath recharge time is WAY too fast

king of the dead is immortal whihc makes rohan almost unbeatable, he also doesn't climb inclines.., and can't be ordered to attack buildings

some of the hero powers don't work like the king of the dead's SMITE and a few others

Polishing issues
honestly, would it kill you to go through and add in the controlbar/tooltips. it detracts from the whole experience.

other thanb that, not bad