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67ironwhale

Member Since 16 Apr 2014
Offline Last Active Dec 21 2016 05:52 AM

Topics I've Started

Would Soviet and Epsilon got Airfield extension in next update?

20 December 2016 - 03:43 PM

Sorry,....Runway extension

I know their Airbase is optional and Dustdevil and Dybbuk isnt as vital as Baracuda. But it still optional for Allied, right? And they got new cool units to make up for that. So is it really make game imbalance if they got Runway extension?


Allied Battleship & Soviet Naval Mine? Cool but why?

15 December 2016 - 01:05 PM

Is this supposed to be the anti-epsilon naval units?

Most Epsilon amphibious units like Marauder and Magnetron can be eaten by Rocketeer (And Dolphin in the future).

But Soviet probably don't have much tools to fight these guys. So that's understandable.

 

But Battleship? Im sorry but is Allied anti-surface navy that awful? I thought Carrier is the hardest to counter among the long range ships.


AI vs Enemy player, what's the different?

12 December 2016 - 07:27 PM

I remember myself when I play still play MO since 2-3 years before. Then I got college works up my ass and cant get back to this game.

 

Even I feel comfortable playing Pac. I pick US because I wanna try the rush play style. Then I realize it's impossible against bot as it can FOWs hack and build 6+ tanks while I didnt even finish 3 IFV. The only reason I won is because AI prioritize in killing IFV even if there are GGI and Miner over there.

 

I got cheesed by the player with US IFV killing all my infantry defence in the past while Im trying to spam miner.

 

I'd like to know if there is something with the AI. If you'd please.