Jump to content


TrollWarlord

Member Since 28 Aug 2017
Offline Last Active Nov 18 2020 09:10 AM

Posts I've Made

In Topic: MO 3.3 // Side 4 "The Foehn Revolt" - General Discussion

31 October 2018 - 01:31 AM

I am just wondering, will the Foehn units be resistant to mind control during Act 3 campaign only? Just for the sake of the campaign lore. 

In the EOP: Survivor, for precautionary measures Rashidi made a neurotoxin that would made him and his brothers resistant to mind-control (while lethal if used long-term). Since Rashidi is now on the revolt side, that thing is highly possible. 


In Topic: MO 3.3 // Campaign, Cooperative & Challenge Discussion

28 October 2018 - 06:37 AM

Considering how things will end in Act 2, it's highly possible to have Act 3 with Foehn will do what it takes to stop Yuri (if he make his way out of Moscow alive) and Epsilon. 


In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

07 October 2018 - 07:43 AM

 

From what I understand, the more accurate mode is much more effective vs. defenses since they only take a single cell, while the spread mode is better vs. larger buildings.

 

The two modes deal same amount of total damage per salvo. While the slight RoF increase definitely doesn't worth the micro.

 

 

Just to clarify things, I know both modes can do the same damage per salvo but the thing is the precise mode can demolish defenses since it throw all of its rockets in a single cell.

But yeah I realized the spread mode is much better vs blobbed infantries.


In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

06 October 2018 - 12:24 PM

From what I understand, the more accurate mode is much more effective vs. defenses since they only take a single cell, while the spread mode is better vs. larger buildings.


In Topic: MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

29 September 2018 - 04:08 PM

One suggestion tho: (I think it was mentioned before)

Regarding updates, I think make separate patches for balance changes and massive updates like adding campaigns, challenges etc. Balance update should be released on a much shorter time than massive updates (like 1 or 2 month). I think that way, players won't have to wait for several months just to see Siegfried being nerfed or Charon tank being buffed.