Hello
I've been playing mental omega from 2.0 and i've noticed something bizarre, the new missions in 3.3.4 are causing microstuttering and noticeable screen tearing dropping the fps in fullmetal, brothers in arms, gridlock and great beyond(even the video by speeder at the start showcases a microstutter at the start). Contrary to this, the mission Relentless which i'll coin as a benchmark for having lot of units and action on a map did not cause any fps drops as previously was very playable for me, with the addition that any missions till 3.3.3 are not causing fps drops.
The moment it drops and microstutters, is when I'm moving the camera in certain points of the map
(Fullmetal, on the starting position)
(Brothers in Arms, south of krukov and reznov where the radar tower is)
(Gridlock, The introduction sequence)
(Great Beyond, after 30 minutes ingame, it causes fps drops in the middle)
I have changed all 6 renderers and tested fullmetal with all 6, ddwrapper making it worse(dropping fps for the whole mission to 10) and nothing different for the other 5
I also used the back buffer, and nothing was noticeably different as well
https://streamable.com/cpau7
I have reinstalled the game and have the same problem
specs:
i3-2020
nvidia gtx690
ram 16gb
windows10
I appreciate any help I can get