I know that those red/green/blue up/down arrows that appear on units are enemy/friendly status effects, but what do the different colors mean? Also, are there any changes to the veterancy mechanics I should be aware of besides the "level 1/2/3 transport survival rate" one?
Also, has the Mental Omega Device itself got any new in-game design changes since the one featured in the 2.0 version? After all, now that Yuri has finally revealed himself to the world in Act Two I think it only appropriate we get a chance to see a preview of his grand vision for all humanity, seeing how 3.3.2 is figuratively almost right around the corner...