Hello,
I'm having problem with an ingame model
whenever it is build it starts doing weird things
maybe it's because of the model or maybe i did something wrong
I made a video about it here is the link:
Thanks for reading
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22 April 2018 - 02:15 PM
Hello,
I'm having problem with an ingame model
whenever it is build it starts doing weird things
maybe it's because of the model or maybe i did something wrong
I made a video about it here is the link:
Thanks for reading
21 April 2018 - 09:52 AM
Hello,
I wanted to play some RJ-RotWK today but when i launched the game it crashed i was on version 2.02
then i decided to change back to 2.01 but it still crashed. Then i uninstalled 2.02 patch and it still crashed...
After that i decided to reinstall Rotwk and also RJ-RotWK but it still crashed
Then i reinstalled Bfme 2 and still.. yep crash...
So that's when i decided to go and ask here what may cause the crash then
The original game works and i changed options.ini etc..
Current version is 2.01 no mods installed in the game file
Thanks for reading
19 April 2018 - 03:41 PM
Hello,
I have been spending my day modding bfme today i read toturials etc.. downloaded final.big extracted all files in to my mod file MyMod<Data<ini ... and edited some files to make Arnor playable using playertemplate.ini and add a new hero in to the game for Arnor (planning to make Arnor a complete faction)
When i was done editing the files i made a new shortcut and edited the path to this "C:\Program Files (x86)\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\lotrbfme2ep1.exe" -mod"C:\Program Files (x86\Electronic Arts\My Mod"
when i launched the shortcut with that path in it nothing had changed in the game.
I have some other mods installed too using -mod command like RJ-RotWK and that one works perfectly fine
So it's really weird it doesn't work with my edited files
Does anyone have a solution?
Thanks for reading my post