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Dreadlord

Member Since 13 Feb 2006
Offline Last Active Jan 26 2011 07:18 PM

Posts I've Made

In Topic: MO 2.0 - Psi P2: bug report, feedback, and suggestions thread

25 January 2011 - 04:30 AM

So, this is one of numerous RA2 engine oddities...When I was modding RA2, I didn't use stealthed units much so I couldn't know about this. Thanks for the information.

In Topic: MO 2.0 - Psi P2: bug report, feedback, and suggestions thread

24 January 2011 - 07:07 PM

Weird things I have encountered in Patch 2:

1.) Stealth Adepts can target enemy structures. If you order to attack them, Adepts will decloak and do nothing, then cloak again. What it was supposed to do?

2.) I play the map Shady Oasis in Foresight mode as France and, for some really obscure reason, I don't have Spies as available units, despite having Allied Barracks, Allied Radar and Allied Tech Centre. When I was playing as USSR, using the same map in the same mode, I could normally train Saboteurs.

3.) Not a major issue, just two small graphical glitches: Guardian GIs have red colour instead of remap in their idle animation (was already reported before), and Tesla Commando has completely no animation for Cheer command - he simply disappears and after it supposedly ends, his sprite appears again.

4.) On some terrain types the game uses the Iron Curtain construction sprite from vanilla RA2, and only on snow maps it uses the correct animation from Mental Omega. (The same happened in 2.0psi)