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xelono_studios

Member Since 31 Jul 2018
Offline Last Active Dec 09 2019 08:30 PM

Topics I've Started

Assign keys to new functions (weapons) BcoD

09 December 2019 - 02:18 AM

Is it possible to edit the exe (coman_mp) to add and change keyboard shortcuts for commandos weapons?
Example: Apply the gun to the Red Beret and press the hot key (in common with the others) to make use of the gun.
 
I used the "CommandosHotkeyEditor" but I had no positive results, maybe it will work with a unique .exe.
 
(Pistol "Q")
 
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problems with audio and load of saved games

16 May 2019 - 04:39 PM

hello there
 
I have some doubts that I want to solve.
 
To make my mod BCOD (Commandos: SNIPER ELITE) I currently use the .exe komados_v0.0.2.7 but I have some faults in my mod, I have lost part of the main audios, like the one of the doors and the sound of the alarm sometimes disappears. I think it's because I've modified and added some new sounds and maybe the codecs are not completely compatible (although they do work) this would limit the game to force these new sounds sacrificing others. (Does anyone know of an audio converter and / or properties that are required to convert audios?) Perhaps further lowering the quality of the sound (music during the game)  will help other audios to play again.
 
I also have problems loading a saved game, especially on maps that were made by the community for BEL but I have modified them to play them in BCOD.
 
Herbert3000 maybe you can help me, I'll try to upload the mod to a private link so you can take a look and help me correct errors.
 
I will not upload photos to avoid losing the surprise factor, but the mod has not abandoned it and every time I work on it, I invent something better aesthetically.
 
Thanks!

deactivate / activate alarm of a map

18 January 2019 - 05:38 PM

Hello there!
Does anyone know how to deactivate the alarm in a specific sector of a map? This is in the .sec file? or is it purely from the .mis file?