Eww.....
*Drools*
I like the architecture, very original and well done. I can't wait to play with it.
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alfreak1
Member Since 10 Mar 2006Offline Last Active May 01 2017 12:56 AM
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In Topic: Dale Update
18 September 2006 - 07:38 PM
In Topic: Morgoth's orcish stuff
15 September 2006 - 07:07 PM
No, the buttons are still hard to read. Not enought color difference between the text and background.
In Topic: .bse problems
13 September 2006 - 07:19 PM
Well, I followed the tutorials exactly, so all I can do really is move around files to see if that works.
Thanks anyway.
Thanks anyway.
In Topic: Help me edit please.
09 September 2006 - 12:42 AM
As in you want then to have a higher CP or bigger hoards? If it is a higher Command Point limit, create a script that raises the CP limit of that player on the map you want.
In Topic: Visions Trailer
05 September 2006 - 08:07 PM
Looks good. In my opinion, Harad still has too many units, and as this video shows, you don't use most of them. I like the walls, they are a very nice addition. Keep up the great work.
Suprisingly, "The Medallion Calls" fits in very well. If it weren't for copyright stuff, I'd say add it
Suprisingly, "The Medallion Calls" fits in very well. If it weren't for copyright stuff, I'd say add it
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