- Revora Forums
- → Viewing Profile: Posts: bullethead
bullethead
Member Since 16 Jul 2003Offline Last Active Jun 03 2007 08:22 PM
Community Stats
- Group Project Team
- Active Posts 923
- Profile Views 260,376
- Member Title Your End
- Age 40 years old
- Birthday July 2, 1984
-
Gender
Not Telling
-
Location
a 3d box
-
Projects
none for now
-
Blue Text
Someone who used to be
-
Interests
My band, guitar, modding, and stuff
Posts I've Made
In Topic: Starcraft 2
23 May 2007 - 12:37 AM
I can not wait, I do not think the graphics look bad. It is a sci-fi game after all, not some 10 years from now kill the terrorist type game with same design tanks and what not.
In Topic: Mod for Buildable Walls!
23 May 2007 - 12:26 AM
I started to read through the thread and saw those pictures posted. So Ill have to get this installed when I get home from work tonight.
In Topic: How's your performance
22 May 2007 - 03:02 AM
I figured as much, but if im not mistaken the x1650 is HD ready, and shouldnt really cause these lag sync issues. Kind of makes me not want to play the campaign because of this. Guess Ill just wait till the SDK is released.The videos are high-def, which are hard on your CPU to play back. I had some audio-video sync issues on my Athlon XP 2400+ (OC'ed to 2.1Ghz from 2.0Ghz stock). I haven't tried the campaign yet on my new desktop (Athlon 64 X2 6000+, 2 gig DDR2 800, 8800GTS 640MB) but it should do just fine.
In Topic: Mod for Buildable Walls!
22 May 2007 - 02:37 AM
Interesting. Me thinks I will have to try this out to see if it is true.
In Topic: When will the CC3 MOD SDK release?
21 May 2007 - 11:08 PM
correctI think CnC3 uses XML instead on ini.
- Revora Forums
- → Viewing Profile: Posts: bullethead
- Privacy Policy
- Forum Guidelines ·