heres an attempt at a generic man, im trying to improve my crappy modeling skill so all advice is greatly welcomed.
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Dindi
Member Since 16 Apr 2006Offline Last Active Mar 23 2010 10:24 AM
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Topics I've Started
Models and stuff
01 February 2008 - 06:37 PM
beta compition
13 June 2007 - 04:02 PM
hey,
work for all the original factions is pretty much done now, i am going to start worling on harad first and will need some beta testers soon. if you come up with a decent harad hero the place is yours.
you need to give the hero a name, cost, powers, and type of hero
thanks
work for all the original factions is pretty much done now, i am going to start worling on harad first and will need some beta testers soon. if you come up with a decent harad hero the place is yours.
you need to give the hero a name, cost, powers, and type of hero
thanks
Update topic
07 June 2007 - 03:57 PM
hey, this is gunna be wherre i put all my updates from now on.
so anyways todays update is just a small one but they are some of my best skins yet, towerguard is the best i have ever done. all from scratch except from the chainmail.
you can now only get 2 units of towerguards at one time, but they will be very powerful elite troops. pelagir spearmen take the role of towerguard only they cant get the upgrades
so anyways todays update is just a small one but they are some of my best skins yet, towerguard is the best i have ever done. all from scratch except from the chainmail.
you can now only get 2 units of towerguards at one time, but they will be very powerful elite troops. pelagir spearmen take the role of towerguard only they cant get the upgrades
update 2nd june
02 June 2007 - 08:00 PM
hey heres an update showing some fiefdom stuff
first of all the corinir of pelagir, not sure what powers he will have, but he is one of my favourite skins/models
heres the fiefdom barracks ingame, top icon is dol amorth men at arms and the second one is axemen, flaming arrows will be removed
new forlong!, so far he has 2 powers, one which at level 3 gves him his spear which boost his attack and another at level 6 where he gets his helm which boost his armor and will make enemies nearby scared of him
heres the prince (credit to nerta), he can summon 2 knights of dol amorth hordes which is the only way to get them, and also train nearby units
forlong with his helm and spear
some wardens are attacked by uruks
a patrol of 2 hordes of swordsmen and 2 hordes of spearmen go out to see what happened to the wardens
fief troops go out to help the gondorians
the uruks are slain
note there is new axeman model and skin now and the dol amorth men have a white tree symbol on thier front.
comments welcome, thanks dindi
first of all the corinir of pelagir, not sure what powers he will have, but he is one of my favourite skins/models
heres the fiefdom barracks ingame, top icon is dol amorth men at arms and the second one is axemen, flaming arrows will be removed
new forlong!, so far he has 2 powers, one which at level 3 gves him his spear which boost his attack and another at level 6 where he gets his helm which boost his armor and will make enemies nearby scared of him
heres the prince (credit to nerta), he can summon 2 knights of dol amorth hordes which is the only way to get them, and also train nearby units
forlong with his helm and spear
some wardens are attacked by uruks
a patrol of 2 hordes of swordsmen and 2 hordes of spearmen go out to see what happened to the wardens
fief troops go out to help the gondorians
the uruks are slain
note there is new axeman model and skin now and the dol amorth men have a white tree symbol on thier front.
comments welcome, thanks dindi
old factions techtrees
30 May 2007 - 06:36 PM
here i am going to post all the changes to the exisiting factions suggestions and ideas welcome
gondor:
heroes:
forlong the fat
Prince imrahil
Corinir of Pelargir
units:
spearmen of gondor
wardens of gondor
axemen of lossarnach
spearmen of pelargir
man at arms of dol amorth
buildings:
royal court
fiefdom barracks
rohan:
heroes:
erkenbrand
hama
gamling
units:
outriders
spearmen
buildings:
archery range becomes barracks
isengard:
ugluk
wulf
lugdush
units:
orcs of isengard
uruk scouts
wild men of dunland
ruffians
buildings:
wildman barracks
mordor:
heroes:
gothmog
units:
morgul swords
morgul bows
morgul pikes
buidlings:
morgul armoury
gondor:
heroes:
units:
buildings:
royal court
rohan:
heroes:
units:
outriders
buildings:
isengard:
ugluk
wulf
units:
wild men of dunland
buildings:
wildman barracks
mordor:
heroes:
gothmog
units:
morgul bows
buidlings:
morgul armoury
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