Does anyone know how to fix my problem?
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Orklord123
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In Topic: MO3.3 SUPPORT // Game or Client Crashes & Launch Issues Megathread
30 June 2019 - 05:50 AM
In Topic: MO3.3 SUPPORT // Game or Client Crashes & Launch Issues Megathread
23 June 2019 - 07:11 AM
I got a problem getting the client to launch, everytime the client launches it comes up with "DTA Client has stopped working". I checked the problem details and it came up with this:
Problem Event Name: CLR20r3
Problem Signature 01: clientdx.exe
Problem Signature 02: 2.2.0.5
Problem Signature 03: 5b924834
Problem Signature 04: DTAClient
Problem Signature 05: 2.2.0.5
Problem Signature 06: 5b924834
Problem Signature 07: 517
Problem Signature 08: 0
Problem Signature 09: PSZQOADHX1U5ZAHBHOHGHLDGIY4QIXHX
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
Edit: I also checked my client crash log and it came up with this:
24.06. 17:58:38.278 ***Logfile for Mental Omega Client client***
24.06. 17:58:38.294 Client version: 2.2.0.5
24.06. 17:58:38.294 Loading settings.
24.06. 17:58:38.419 Initializing updater.
24.06. 17:58:38.419 Update mirror count: 1
24.06. 17:58:38.419 Running from: clientdx.exe
24.06. 17:58:38.434 Operating system: Microsoft Windows NT 6.1.7601 Service Pack 1
24.06. 17:58:38.434 Selected OS profile: WIN7
24.06. 17:58:38.434 Removing partial custom component downloads.
24.06. 17:58:38.434 Checking for the existence of FinalSun.ini.
24.06. 17:58:38.450 FinalSun settings file exists.
24.06. 17:58:38.715 Writing installation path to the Windows registry.
24.06. 17:58:41.061 Initializing GameClass.
24.06. 17:58:41.076 Hardware info: Intel® Pentium® CPU G3240 @ 3.10GHz (2 cores) Video controller: NVIDIA GeForce GT 240
24.06. 17:58:42.090 InitGraphicsMode: 1280x720
24.06. 17:58:43.997 Checking local file versions.
24.06. 17:58:44.006 Loading maps.
24.06. 17:58:49.419 Setting info for MapsmO\Standard\cloudnine failed! Reason: Object reference not set to an instance of an object.
24.06. 18:00:12.181 Attempting to parse INI\Battle.ini to populate mission list.
24.06. 18:00:12.185 File INI\Battle.ini not found. Ignoring.
24.06. 18:00:12.189 Attempting to parse INI\BattleClient.ini to populate mission list.
24.06. 18:00:12.569 Finished parsing INI\BattleClient.ini.
24.06. 18:00:13.533 Skipping reading statistics because the file doesn't exist!
24.06. 18:00:14.261 KABOOOOOOM!!! Info:
24.06. 18:00:14.272 Message: Retrieving the COM class factory for component with CLSID {56FDF344-FD6D-11D0-958A-006097C9A090} failed due to the following error: 80040154 Class not registered (Exception from HRESULT: 0x80040154 (REGDB_E_CLASSNOTREG)).
24.06. 18:00:14.368 Source: DTAClient
24.06. 18:00:14.372 TargetSite.Name: .ctor
24.06. 18:00:14.394 Stacktrace: at DTAClient.DXGUI.Generic.TaskbarProgress..ctor()
at DTAClient.DXGUI.Generic.UpdateWindow.Initialize()
at Rampastring.XNAUI.XNAControls.XNAControl.AddChildImmediate(XNAControl child)
at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
at DTAClient.DXGUI.Generic.MainMenuDarkeningPanel.Initialize()
at Rampastring.XNAUI.XNAControls.XNAControl.AddChildImmediate(XNAControl child)
at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
at DTAClient.DXGUI.Generic.MainMenu.Initialize()
at Rampastring.XNAUI.WindowManager.AddAndInitializeControl(XNAControl control)
at DTAClient.DXGUI.Generic.LoadingScreen.Finish()
at DTAClient.DXGUI.Generic.LoadingScreen.Update(GameTime gameTime)
at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.<>c.<.cctor>b__114_1(IUpdateable updateable, GameTime gameTime)
at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at MonoGame.Framework.WinFormsGameWindow.RunLoop()
at MonoGame.Framework.WinFormsGamePlatform.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at Microsoft.Xna.Framework.Game.Run()
at DTAClient.Startup.Execute()
at DTAClient.PreStartup.Initialize(String[] args)
at DTAClient.Program.Main(String[] args)
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