how do i set to display multiple hero images at the bottom of the screen?
like this!
18 May 2020 - 11:15 AM
how do i set to display multiple hero images at the bottom of the screen?
like this!
15 May 2020 - 04:33 PM
the problem is
in enemy side this facton dont do nothing, dont build building the porter stand in one place.
29 April 2020 - 02:45 PM
Hi pls help me
i made a new faction in Age of the ring mod.
I used this faction, i play in skimrish, but i changed to ennemy this faction, the faction do nothing, dont make unit dont make building. Why?
My setting this faction
playertemplate.ini
PlayerTemplate FactionSecondAge
LOTR.srt
INI:FactionSecondAge
"SecondAge"
END
Science.ini
Science SCIENCE_SecondAge
PrerequisiteSciences = None
SciencePurchasePointCost = 0
IsGrantable = No
End
But in enemy version dont do nothing. The builder dont do enything
help me how to create step by step
29 April 2020 - 11:14 AM
Hi i made a new faction in Age of the ring mod.
I used this faction, i play in skimrish, but i changed to ennemy this faction, the faction do nothing, dont make unit dont make building. Why?
pls someone help me
My setting this faction
playertemplate.ini
PlayerTemplate FactionSecondAge
Side = SecondAge
PlayableSide = Yes
Evil = Yes
StartMoney = 0
;MaxLevelMP = #DIVIDE( PLAYER_MAX_PURCHASE_POINTS_DEFAULT PLAYER_PURCHASE_POINTS_GRANTED )
MaxLevelMP = #DIVIDE( AOTR_PLAYER_MAX_PURCHASE_POINTS_DEFAULT PLAYER_PURCHASE_POINTS_GRANTED )
MaxLevelSP = #DIVIDE( PLAYER_MAX_PURCHASE_POINTS_GOOD PLAYER_PURCHASE_POINTS_GRANTED )
PreferredColor = R:43 G:150 B:179
StartingBuilding = AmonSulKeep
StartingUnit2 = Dove_white_in_game
StartingUnitOffset2 = X:300 Y:0 Z:0
StartingUnit3 = Dove_white_in_game
StartingUnitOffset3 = X:0 Y:300 Z:0
StartingUnit4 = Dove_white_in_game
StartingUnitOffset4 = X:-300 Y:0 Z:0
StartingUnit7 = Dove_white_in_game
StartingUnitOffset7 = X:0 Y:-300 Z:0
; StartingUnit8 = CommandPointSpawn
; StartingUnitOffset8 = X:0 Y:0 Z:0
StartingUnit4 = DwarvenPorter
StartingUnitOffset4 = X:30 Y:170 Z:0
StartingUnit3 = RivendellPorter
StartingUnitOffset3 = X:30 Y:180 Z:0
StartingUnit2 = RohanPorter
StartingUnitOffset2 = X:30 Y:200 Z:0
StartingUnit1 = MenPorter
StartingUnitOffset1 = X:30 Y:250 Z:0
StartingUnit0 = ArnorPorter
StartingUnitOffset0 = X:1 Y:160 Z:0
StartingUnitTacticalWOTR = MenPorter
StartingUnitTacticalWOTR = ArnorPorter
StartingUnitTacticalWOTR = RohanPorter
StartingUnitTacticalWOTR = RivendellPorter
StartingUnitTacticalWOTR = DwarvenPorter
StartingUnitTacticalWOTR = WotR202PowerGranter
IntrinsicSciences = SCIENCE_GOOD
IntrinsicSciencesMP = SCIENCE_MEN
SpellBook = GoodSpellBook
SpellBookMp = MenSpellBook
PurchaseScienceCommandSet = GoodSpellStoreCommandSet
PurchaseScienceCommandSetMP = MenSpellStoreCommandSet
DisplayName = INI:FactionSecondAge
DefaultPlayerAIType = MenSkirmishAI
BeaconName = MultiplayerBeacon
LightPointsUpSound = GondorLightPointsUp
ObjectiveAddedSound = Gui_MissionObjectiveNew
ObjectiveCompletedSound = Gui_MissionObjectiveCompleted
InitialUpgrades = Upgrade_MenFaction
// NOTE: It is very important that the create-a-hero be the first buildable hero, to ensure that the create-a-hero and the ring hero are always
// attached to the first two buttons in the command set.
BuildableHeroesMP = CreateAHero SecondAgeElendil SecondAgeIsildur SecondAgeElendur SecondAgeElrond SecondAgeGilGalad ArnorCaptain ArnorArgeleb
BuildableRingHeroesMP = RingHeroFrodo ; RIP Gandalf GondorGandalf_RingHero ;ElvenGaladriel_RingHero
SpellStoreCurrentPowerLabel = APT:SpellStoreCurrentEvenstarPower
SpellStoreMaximumPowerLabel = APT:SpellStoreMaximumEvenstarPower
ResourceModifierObjectFilter = RESOURCE_MODIFIER_OBJECT_FILTER
ResourceModifierValues = 100 100 100 100 90 85 80 75 71 68 66
MultiSelectionPortrait = UPGondor_Army
LoadScreenMusic = MenMusicForLoadScreen
End
LOTR.srt
INI:FactionSecondAge
"SecondAge"
END
Science.ini
Science SCIENCE_SecondAge
PrerequisiteSciences = None
SciencePurchasePointCost = 0
IsGrantable = No
End
But in enemy version dont do nothing.
pls someone help me
Anyone help me how to create step by step
02 April 2020 - 08:16 PM
Hi! i like some help! i add some new units in gondor