For example, I want Shelob to Spawn an Egg which after a short time will die and spawn 1 spiderling thus theoratically over time you can produce an army of single spiderling units simply by having Shelob on the Battlefield.
I have attempted to code this MANY MANY MANY times, however in all cases, it works for the Human player without issue but after one or 2 spawnings from an Ai controlled Shelob, the game abruptly crashes to desktop with a Runtime Error.
Any thoughts or help would be appreciated.