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Inquisitor

Member Since 01 Jan 2007
Offline Last Active Dec 08 2011 07:10 PM

Posts I've Made

In Topic: Some beginner questions

17 March 2009 - 10:42 PM

Nice post! ;)

You seem to be very focused on them not reinforcing even though you get plenty challenge. Why? Good players don't reinforce blindly. It's all a matter of priorities. Spending all your req on a few boys when you could instead get e.g. a killa kan going, is not a sound strategy. Watch a replay and see if the AI isn't saving for some upgrade or spent it on something better.

In Topic: DOW2 AI

25 February 2009 - 05:32 PM

That's great news Thudo! Can we even mod the AI? What about Steam and tampering? They ban you if they detect changed files (all bans are final!). This could mean a lot of lost games to some users, but I guess they may not even look at the files that needs to be modified.

Regarding the complexity I partially agree, though the content is there - it is just just not evident on the first glance. There are different commanders and all their upgrades which greatly affect the game and the (required) playstyle. Also, there is another resource, Zeal, that also allows you to deploy new troops (required for Terminators) as well as build structures (for 'Nids) and cast Orbital Bombardment. Eldar can build webway gates, 'Nids can tunnel, the FC can have Terminator armour, the Techmarine can build turrets and the list goes on and on..

Now, I'm definitely not trying to discourage anyone - there shouldn't just be any doubt that it's not basic in any way.

Oh, and did I mention that it is AMAZIIING!?? The Single Player campaign is more a Tactical RPG than an RTS and I love it! I just can't believe all the stuff that you can get! The list of equipment contains hundreds of awesome items with great fluff, you squads gain powerful abilities and the missions are fun and challenging.

In Topic: Skirmish AI 3.10 RC1 - Post Comments In Thread

10 December 2008 - 09:50 PM

One of my friends installed the game to the root of his F:\ drive and he can't install the mod. It would be really nice if this was supported. Another ting regarding the installer: I requested that the installer would ask or install profiles and army colors from the the standard game (a big thing).

Hmm.. but the installer detects where Soulstorm resides. Not quite understanding why its not finding it.

As for profiles/army colours being Xferred.. yeah I guess: thats a quick fix by the user mind you. How often do we release DoW Adv. AI updates? Like 2x a year and now thats likely going to be it unless we get Soulstorm 1.3.

I guess you should be able to reproduce it if you change HKEY_LOCAL_MACHINE\SOFTWARE\THQ\Dawn of War - Soulstorm\InstallLocation to the root of a drive, e.g. C:\ and see what your installer suggests the install location to be.

Regarding the profiles, my friends use a lot of custom army colors and schemes and sound settings, so it would be a big help if installing the mod would be "transparent" in this regard. :p

In Topic: Skirmish AI 3.10 RC1 - Post Comments In Thread

10 December 2008 - 08:30 PM

I have been playing a mega 3v3ai tonight. 82 minutes! Everybody commends the AI and it played like a dream. We played vs. 1 DE, 1 Necron and 1 SM. I will provide a battle report with highlights if requested.

I have a bug report: One of my friends installed the game to the root of his F:\ drive and he can't install the mod. It would be really nice if this was supported. Another ting regarding the installer: I requested that the installer would ask or install profiles and army colors from the the standard game (a big thing). This is real easy to do and I offer my support if needed.

In Topic: Skirmish AI 3.10 RC1 - Post Comments In Thread

01 December 2008 - 04:26 PM

Looks good! I'm down with a nasty flu, so I will not be able to test the next couple of days.

I'm sure that this will be a successful release!