Jump to content


fistersn

Member Since 22 Jan 2007
Offline Last Active Nov 08 2020 07:56 PM

Posts I've Made

In Topic: Map script for victory?

09 May 2008 - 11:04 AM

I have had a pause from this modifications, as I diden't managed to solve this issues. So I now try again.

The problem what I have is, that in a "War of the ring mode, map" all ai players that come inn to the map without any building are been defeated. I have solved this problem for the human players, as I added a fortress for each player outside the map.

How can I solve this for the ai players?

In Topic: Map script for victory?

19 March 2008 - 06:26 PM

How does I assaign objects to a computer player?

In Topic: How do i disable the builders?

19 March 2008 - 05:05 PM

I gues he meant in the start of this topic of is a sticky topic.

In Topic: Map script for victory?

18 March 2008 - 12:38 PM

Is there none how can help me with this issues?

In Topic: Map script for victory?

15 March 2008 - 08:02 PM

Have worked it out now. The fortress should be assaigned to Player_1, Player_2 and so on.

I am no not deafeted, my problem now is that the player is not killed

My script

IF
Player'<This Player'>has dosen't have units in are 'Kart'
Actions if true
All of player'<This Player'>"buildings and units are dealt a lethal amount of damage
Actions if false
Null operation

I also need help with how to disable buildings for the computer players.

Edit: 16.03-08: I have fixed the defeat code. My problem now is to avoid the computer players to be defeated when they dosen't have any buildings left. How can I do that?