Hmm, I see, I see...
Is that hard, or just time-consuming? Any good tutorials that I can look at?
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Firkraag
Member Since 08 Feb 2007Offline Last Active Oct 05 2007 04:33 PM
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In Topic: Modelling
09 March 2007 - 01:19 PM
In Topic: Modelling
08 March 2007 - 10:50 AM
Thanks, now I see the normal model!
Yes it doesn't seem to be a subobject (grrr) but at least now I can delete it manually. Though I don't think I'll go through the trouble, at least not yet, it's definetely an option.
Thanks for the help
NEW IDEA!
Alright, I was looking at the Elven Banner model, and here it goes: That guy has the banner as a different object, AND he has no bow/arrow/quiver/whatever on him!
Is there any way to use that model, without the flag, with the skeleton/animations of the elven warrior?
Yes it doesn't seem to be a subobject (grrr) but at least now I can delete it manually. Though I don't think I'll go through the trouble, at least not yet, it's definetely an option.
Thanks for the help
NEW IDEA!
Alright, I was looking at the Elven Banner model, and here it goes: That guy has the banner as a different object, AND he has no bow/arrow/quiver/whatever on him!
Is there any way to use that model, without the flag, with the skeleton/animations of the elven warrior?
In Topic: ROTWK - Patch 1.01
28 February 2007 - 04:57 PM
So if you have only edited a limited number of files, and stuck them in a mod.big, won't it work?
I don't care if the patch changes are not included, most of them I've done myself... I just fear potential errors.
I don't care if the patch changes are not included, most of them I've done myself... I just fear potential errors.
In Topic: How can I...
27 February 2007 - 11:25 AM
I fixed the background, it should be 1024x1024 with only the upper 1024x768 part used
In Topic: How can I...
26 February 2007 - 12:07 AM
I found how to change the background screen, I put it in the .big file under the name "art\compiledtextures\in\installload.jpg" instead of "art\compiledtextures\installload.jpg" The only problem is that it looks distorted, I can fix that with trial and error I hope, but if anyone has any clue why that would be so I'd like to hear it
The lotr.str is still not working under as "data\lotr.str"... :(
Still looking for answers concerning Shade of the Wolf and Stance AI.
The lotr.str is still not working under as "data\lotr.str"... :(
Still looking for answers concerning Shade of the Wolf and Stance AI.
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