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Firkraag

Member Since 08 Feb 2007
Offline Last Active Oct 05 2007 04:33 PM

Posts I've Made

In Topic: Modelling

09 March 2007 - 01:19 PM

Hmm, I see, I see...

Is that hard, or just time-consuming? Any good tutorials that I can look at? ;)

In Topic: Modelling

08 March 2007 - 10:50 AM

Thanks, now I see the normal model! :grin:

Yes it doesn't seem to be a subobject (grrr) but at least now I can delete it manually. Though I don't think I'll go through the trouble, at least not yet, it's definetely an option.

Thanks for the help :wub:

NEW IDEA!

Alright, I was looking at the Elven Banner model, and here it goes: That guy has the banner as a different object, AND he has no bow/arrow/quiver/whatever on him!

Is there any way to use that model, without the flag, with the skeleton/animations of the elven warrior? :rolleyes:

In Topic: ROTWK - Patch 1.01

28 February 2007 - 04:57 PM

So if you have only edited a limited number of files, and stuck them in a mod.big, won't it work?

I don't care if the patch changes are not included, most of them I've done myself... I just fear potential errors.

In Topic: How can I...

27 February 2007 - 11:25 AM

I fixed the background, it should be 1024x1024 with only the upper 1024x768 part used :rolleyes:

In Topic: How can I...

26 February 2007 - 12:07 AM

I found how to change the background screen, I put it in the .big file under the name "art\compiledtextures\in\installload.jpg" instead of "art\compiledtextures\installload.jpg" :) The only problem is that it looks distorted, I can fix that with trial and error I hope, but if anyone has any clue why that would be so I'd like to hear it :xcahik_:

The lotr.str is still not working under as "data\lotr.str"... :(

Still looking for answers concerning Shade of the Wolf and Stance AI.