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GrandMoffDima

Member Since 05 Mar 2007
Offline Last Active Mar 12 2013 05:47 PM

Topics I've Started

2nd beta test )))

14 February 2013 - 07:43 AM

If you want to beta test you can PM me here or on moddb profile http://www.moddb.com...s/grandmoffdima )))

Besides here my new feature..http://www.moddb.com...expanded/videos

PPS deare moderators can my mod be hosted ?


New hero respawn problem(

13 February 2013 - 06:48 AM

Can you help me ?

I created a hero from mountain giant...

After that whe he dies he stands there and dont appear in resuraction menu....

Help please(((


Cah Expanded (Maybe enother name)

03 February 2013 - 08:40 AM

I wan to re announce my new mod ))

 

Wat's
done


 

Cah
Change new spells



Wizard
class



LV10

 Ice blast - threw big ball of ice into the
enemy cost 1500

 Meteor - threw big meteor to scourche the
battlefield (Made it by HowTO from Gorgoroth spire special button) cost 2000

Olog
Hai

LV1

 Moved Dwarf toughness

Add
Troll Stomp

LV7

 Summon mountain giant (Like in angmar spell
book) cost 900

LV10

 Troll toughness major boost to hero HP and
Damage cost 1000

Army
of Etenmoors summon 4 hordes of gundabad warriors and 4 mountain giants

Evil
Man

LV1

 Death mask 
- like dark rangers staff but from level 1 cost 100 (has 3 levels)

Men
of the west

Lv10

Numenorian
bloodline

Elves

LV1

Elven
healing aura

Elven
Agility(Has 3 levels)

Elven
shot of might(Has 3 levels)

Dwarf

Dwarven
armour ability
-----------------------------------------------------------------------------------------------------

RACE CHANGES

Goblins

Archer
and fighter horde nombers increased to 30

Spiderlings
horde size doubled health decreased

New
ability for drogoth

Summon
wildman change for summon gundabad orcs (Now summonned orcs have 40 orcs in
every horde)(Because i thinc those power would be very weack for 2nd level
palantir power)

Men

Added
Rohan Horse Shields upgrade

Added
gondor spearman horde

Elves

Archers and Warriors has thair health increased

Lorien Warriors has also damadge increased

Dwarves

Axethrowers and guardians has 15 units in their horde
and take 60 CommandPoints

Angmar

Angmar fighter and pikeman horde added to the game.

Added Angmar Giant (has 2 wariants of texture)


Anouncing new mod

16 January 2013 - 05:20 PM

Wat's done
Cah Change new spells
Wizard class
LV10
Ice blast - threw big ball of ice into the enemy cost 1500
Meteor - threw big meteor to scourche the battlefield (Made it by HowTO from Gorgoroth spire special button) cost 2000

Olog Hai
LV1
Moved Dwarf toughness
LV7
Summon mountain giant (Like in angmar spell book) cost 900
LV10
Troll toughness major boost to hero HP and Damage cost 1000

Evil Man
LV1
Death mask - like dark rangers staff but from level 1 cost 100

What's planned
Adding numerous another powers to CAH (I'm trying to add 1 power in a day or 2, so start counting process)
ReBalancing Wild Faction.
Remaking INN system (or at least adding some new units)
Adding Rohan faction.
Maybe something else..

CAH how to made new power

09 January 2013 - 04:59 PM

I Want to create a new power for CAH Like angmar palantir power - summon mountain giant what shoud i do ?